Main development repository for Rigs of Rods soft-body physics simulator
Physics Simulation GitHub Repositories (2026) · Open Source Tools
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An open-source, GPU-accelerated physics simulation engine built upon NVIDIA Warp, specifically targeting roboticists and simulation researchers.
High-performance C++ library for multiphysics and multibody dynamics simulations
A C++ library for simulating Rocket League games at maximum efficiency
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
Google DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo.
Massively parallel rigidbody physics simulation on accelerator hardware.
S + Autograd + XLA :: S-parameter based frequency domain circuit simulations and optimizations using JAX.
Elodin simulation and flight software monorepo.
A cross-platform C++20 3D library with Python bindings and the high-level API of three.js.
3D Procedural Game Engine Using OpenGL
A UI for building OpenSim models
JoltPhysics C# bindings
High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.
Gate 10
Valkyrien Skies 2
Python package for computation of magnetic fields of magnets, currents and moments.
A set of reusable functions to integrate IPC into an existing simulation.
An end-to-end, GPU-accelerated, and modular platform for building generalized Embodied Intelligence.
A Full-Stack Robotics Development Environment