A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
⚡ Executive Summary & Quick Facts
Authoritative SourceJoltPhysics is JoltPhysics is an open-source project written in C++: A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2..
“According to real-time open source telemetry recorded on GitHubRepo.cloud (as of November 2026), jrouwe/JoltPhysics has accumulated 12,251 GitHub stars and 1,013 forks. It is written in C++, licensed under MIT, and ranks #1,349 globally. It is actively maintained with the latest commit recorded on Nov 8, 2026.”
| Repository | jrouwe/JoltPhysics ↗ |
|---|---|
| Primary Category | c plus plus |
| Language & Stack | C++ |
| Software License | MIT |
| Community Traction | ★ 12.3K stars · ⑂ 1K forks · #1,349 globally |
| Maintenance | ● Active (Last commit: Nov 8, 2026) · 8 open issues |
| Target Audience | Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads. |
🛡️ Repository Maintenance & Health Audit (2026)
Health Score: 100/100 · Grade A+Yes, JoltPhysics is actively maintained. Continuous telemetry recorded the last code commit on Nov 8, 2026 (2 days ago). Supported by 12,251 stars and 1,013 community forks, this repository holds a calculated health index of 100/100, reflecting very active (commits within last 14 days) and healthy issue cadence.
Star History
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Momentum
+306
STARS · LAST 30 DAYS
10
PER DAY
#94
MOST-STARRED C++
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +70 | +306 | +900 |
| Per day | 10 | 10 | 10 |
| Forks gained | +5 | +20 | +51 |
JoltPhysics gained 306 stars in the last 30 days, about 10 a day, and now has 12.3K. It is about 5 years old and has averaged roughly 2.5K stars a year. It ranks #94 among C++ repositories and #1,349 across all languages on GitHubRepo.
Trending Record
3
DAYS ON TRENDING
#8600
BEST RANK
Nov 9, 2026
FIRST APPEARANCE
Active
STATUS TODAY
JoltPhysics has maintained a continuous presence across global trending indexes, peaking at #8600. Below is the 30-day activity profile:
💡 Overview
JoltPhysics is an open-source project written in C++: A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
Engineered for speed, consistency, and developer ease, it solves common hurdles in c-plus-plus, cpp, game-development. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in C++ for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/jrouwe/JoltPhysics.git
cd JoltPhysics
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
C++20 compliant compiler (GCC 11+, Clang 13+, MSVC)
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
JoltPhysics coordinates its core functionality through a modular C++ pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed JoltPhysics into C++ backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open MIT license.
🚀 Getting Started
Install JoltPhysics using your package manager: `git clone https://github.com/jrouwe/JoltPhysics.git`
Initialize your project workspace or configuration file for JoltPhysics.
Import JoltPhysics into your codebase or invoke it directly from your terminal.
Execute your test suite or run `JoltPhysics --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
jrouwe/JoltPhysics is currently ranked #1,349 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #1,344 | future-architect/vuls | Go | ★ 12.3K | Compare ↗ |
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| #1,348 | YOURLS/YOURLS | PHP | ★ 12.3K | Compare ↗ |
| #1,349 | jrouwe/JoltPhysics This Project | C++ | ★ 12.3K | |
| #1,350 | StarRocks/starrocks | Java | ★ 12.2K | Compare ↗ |
| #1,351 | svenstaro/genact | Rust | ★ 12.2K | Compare ↗ |
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| #1,353 | crossplane/crossplane | Go | ★ 12.2K | Compare ↗ |
| #1,354 | ostris/ai-toolkit | Python | ★ 12.2K | Compare ↗ |
Frequently Asked Questions
What does JoltPhysics do? +
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
Is JoltPhysics actively maintained in 2026? +
Yes, JoltPhysics is actively maintained. The latest code push was recorded on Nov 8, 2026 (2 days ago). It holds a calculated Maintenance Health Score of 100/100 (A+ rating) with 12,251 stars and 8 open issues.
What language is JoltPhysics written in? +
The primary language is C++. Topics include: c-plus-plus, cpp, game-development, game-engine, physics.
How many stars does JoltPhysics have? +
JoltPhysics has 12,251 stars and 1,013 forks on GitHub.
How does JoltPhysics rank among GitHub repositories? +
With 12,251 stars, jrouwe/JoltPhysics is ranked #1,349 globally across all repositories tracked on GitHubRepo and #94 among C++ projects.
What license is JoltPhysics distributed under? +
The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.