High-performance C++ library for multiphysics and multibody dynamics simulations
Physics Engine GitHub Repositories (2026) · Open Source Tools
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A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
Webots Robot Simulator
Fast, simple to use, and dependency-free physics engine written in C# with a clear and user-friendly API.
JoltPhysics C# bindings
ALIEN is a CUDA-powered artificial life simulation program.
High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.
:video_game: Visual Pinball Engine for Unity
Wayland compositor in C/wlroots where windows are physical objects (real Box2D rigid bodies) — and a full desktop besides: ten desktops on one scrolling world, tiling or floating per desktop, launcher, expo, screenshots, mixer and visualiser built in, live IPC. Legacy X11 version on the x11 branch.
DART: Dynamic Animation and Robotics Toolkit