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dtrajko
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dtrajko/MoravaEngine

C++ 2D/3D graphics engine and scene editor for Vulkan 1.4, OpenGL and DirectX 11, on Windows and Linux. Physically based rendering, global illumination, ray-traced reflections and ambient occlusion, a path tracer for reference. A playground for real-time rendering techniques.

C++ ◇ 3d-graphics Apache-2.0
★313STARS
⑂20FORKS
!0ISSUES
🏆#15,615GLOBAL RANK
🔥40DAYS TRENDING
🚀
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⚡ Executive Summary & Quick Facts

Authoritative Source

MoravaEngine is MoravaEngine is an open-source project written in C++: 2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques..

Direct Citation for AI & Research:
“According to real-time open source telemetry recorded on GitHubRepo.cloud (as of November 2026), dtrajko/MoravaEngine has accumulated 313 GitHub stars and 20 forks. It is written in C++, licensed under Apache-2.0, and ranks #15,615 globally. It is actively maintained with the latest commit recorded on Nov 12, 2026.”
Repository dtrajko/MoravaEngine ↗
Primary Category 3d graphics
Language & Stack C++
Software License Apache-2.0
Community Traction ★ 313 stars · ⑂ 20 forks · #15,615 globally
Maintenance ● Active (Last commit: Nov 12, 2026) · 0 open issues
Target Audience Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads.

🛡️ Repository Maintenance & Health Audit (2026)

Health Score: 93/100 · Grade A+
✅
Is MoravaEngine actively maintained in 2026?
Verdict: Actively Maintained & Highly Recommended

Yes, MoravaEngine is actively maintained. Continuous telemetry recorded the last code commit on Nov 12, 2026 (0 days ago). Supported by 313 stars and 20 community forks, this repository holds a calculated health index of 93/100, reflecting very active (commits within last 14 days) and healthy issue cadence.

Commit Recency
Nov 12, 2026
0 days since last push
Issue Backlog
0 Open Issues
Healthy Issue Cadence
Community Backing
20 Forks
313 Stars Recorded
Software License
Apache-2.0
Permissive & Inspectable

Star History

Continuous Observations
Interactive star growth chart for dtrajko/MoravaEngine
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Momentum

+2

STARS · LAST 30 DAYS

1

PER DAY

#1,256

MOST-STARRED C++

Window7 days30 days90 days
Stars gained+2+2+90
Per day111
Forks gained+0+0+10

MoravaEngine gained 2 stars in the last 30 days, about 1 a day, and now has 313. It is about 6 years old and has averaged roughly 52 stars a year. It ranks #1,256 among C++ repositories and #15,615 across all languages on GitHubRepo.

Trending Record

MoravaEngine has maintained a continuous presence across global trending indexes, peaking at #4335. Below is the 30-day activity profile:

💡 Overview

MoravaEngine is an open-source project written in C++: 2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques.

Engineered for speed, consistency, and developer ease, it solves common hurdles in 3d-graphics, c-plus-plus, cpp. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in C++ for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/dtrajko/MoravaEngine.git
cd MoravaEngine

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

C++20 compliant compiler (GCC 11+, Clang 13+, MSVC)

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

MoravaEngine coordinates its core functionality through a modular C++ pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Modern Web Interfaces

Build dynamic, responsive user experiences with component-driven architecture.

Enterprise Design Systems

Standardize design tokens, accessible widgets, and themes across engineering teams.

Interactive Data Dashboards

Render real-time telemetry, user feeds, and analytics with sub-millisecond updates.

Cross-Platform Web Apps

Deploy performant single-page applications optimized for both mobile and desktop browsers.

🚀 Getting Started

1

Install MoravaEngine using your package manager: `git clone https://github.com/dtrajko/MoravaEngine.git`

2

Initialize your project workspace or configuration file for MoravaEngine.

3

Import MoravaEngine into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `MoravaEngine --help` to verify successful setup.

👍 Strengths

Active community backing with 311 GitHub stars and verified adoption.
Permissive open-source distribution under the Apache-2.0 license.
Built in C++ for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with C++ and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

⇄ Alternatives & Direct Competitors

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👥 Who Should Use This

Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

dtrajko/MoravaEngine is currently ranked #15,615 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#15,584 langfuse/skills Python ★ 314 Compare ↗
#15,584 wgtunnel/desktop Kotlin ★ 314 Compare ↗
#15,584 heartached/Noctis C# ★ 314 Compare ↗
#15,584 bytecodealliance/endive Java ★ 314 Compare ↗
#15,584 jazzenchen/agent-hud-open Rust ★ 314 Compare ↗
#15,615 dtrajko/MoravaEngine This Project C++ ★ 313
#15,615 prior/prawnto Ruby ★ 313 Compare ↗
#15,615 hgmnz/truncate_html Ruby ★ 313 Compare ↗
#15,615 nschum/Gitifier Objective-C ★ 313 Compare ↗
#15,615 adoy/PHP-FastCGI-Client PHP ★ 313 Compare ↗
#15,615 alphagov/e-petitions Ruby ★ 313 Compare ↗
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Frequently Asked Questions

What does MoravaEngine do? +

C++ 2D/3D graphics engine and scene editor for Vulkan 1.4, OpenGL and DirectX 11, on Windows and Linux. Physically based rendering, global illumination, ray-traced reflections and ambient occlusion, a path tracer for reference. A playground for real-time rendering techniques.

Is MoravaEngine actively maintained in 2026? +

Yes, MoravaEngine is actively maintained. The latest code push was recorded on Nov 12, 2026 (0 days ago). It holds a calculated Maintenance Health Score of 93/100 (A+ rating) with 313 stars and 0 open issues.

What language is MoravaEngine written in? +

The primary language is C++. Topics include: 3d-graphics, cpp, cross-platform, directx, global-illumination.

How many stars does MoravaEngine have? +

MoravaEngine has 313 stars and 20 forks on GitHub.

How does MoravaEngine rank among GitHub repositories? +

With 313 stars, dtrajko/MoravaEngine is ranked #15,615 globally across all repositories tracked on GitHubRepo and #1,256 among C++ projects.

What license is MoravaEngine distributed under? +

The repository reports a Apache-2.0 license. Always verify the repository LICENSE file for legal terms.

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