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AcademySoftwareFoundation
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AcademySoftwareFoundation/MaterialX

MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.

C++ ◇ 3d-graphics Apache-2.0
★2.3KSTARS
⑂465FORKS
!317ISSUES
🏆#2,654GLOBAL RANK
🔥5DAYS TRENDING
🚀
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Momentum

+57

STARS · LAST 30 DAYS

2

PER DAY

#192

MOST-STARRED C++

Window7 days30 days90 days
Stars gained+14+57+180
Per day222
Forks gained+2+9+23

MaterialX gained 57 stars in the last 30 days, about 2 a day, and now has 2.3K. It is about 9 years old and has averaged roughly 252 stars a year. It ranks #192 among C++ repositories and #2,654 across all languages on GitHubRepo.

Trending Record

MaterialX has maintained a continuous presence across global trending indexes, peaking at #2624. Below is the 30-day activity profile:

💡 Overview

MaterialX is an open-source project written in C++: MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.

Engineered for speed, consistency, and developer ease, it solves common hurdles in 3d-graphics, computer-graphics, materialx. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in C++ for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/AcademySoftwareFoundation/MaterialX.git
cd MaterialX

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

C++20 compliant compiler (GCC 11+, Clang 13+, MSVC)

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

MaterialX coordinates its core functionality through a modular C++ pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed MaterialX into C++ backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open Apache-2.0 license.

🚀 Getting Started

1

Install MaterialX using your package manager: `git clone https://github.com/AcademySoftwareFoundation/MaterialX.git`

2

Initialize your project workspace or configuration file for MaterialX.

3

Import MaterialX into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `MaterialX --help` to verify successful setup.

👍 Strengths

Active community backing with 2,267 GitHub stars and verified adoption.
Permissive open-source distribution under the Apache-2.0 license.
Built in C++ for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with C++ and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

⇄ Alternatives & Direct Competitors

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👥 Who Should Use This

Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

AcademySoftwareFoundation/MaterialX is currently ranked #2,654 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#2,649 mastodon/mastodon-ios Swift ★ 2.3K Compare ↗
#2,650 jgm/gitit Haskell ★ 2.3K Compare ↗
#2,651 tempestphp/tempest-framework PHP ★ 2.3K Compare ↗
#2,652 iFurySt/open-codex-computer-use Swift ★ 2.3K Compare ↗
#2,652 slavakurilyak/awesome-ai-agents Go ★ 2.3K Compare ↗
#2,654 AcademySoftwareFoundation/MaterialX This Project C++ ★ 2.3K
#2,655 cappuccino/cappuccino Objective-J ★ 2.3K Compare ↗
#2,656 ravindu644/Droidspaces-OSS Kotlin ★ 2.3K Compare ↗
#2,657 macbre/phantomas JavaScript ★ 2.3K Compare ↗
#2,658 Nethereum/Nethereum C# ★ 2.3K Compare ↗
#2,658 J-F-Liu/lopdf Rust ★ 2.3K Compare ↗

Frequently Asked Questions

What does MaterialX do? +

MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.

What language is MaterialX written in? +

The primary language is C++. Topics include: 3d-graphics, computer-graphics, materialx, physically-based-rendering, real-time-rendering.

Is MaterialX actively maintained? +

Yes, the last recorded push was on Sep 28, 2026 with 317 open issues being tracked.

How many stars does MaterialX have? +

MaterialX has 2,267 stars and 465 forks on GitHub.

How does MaterialX rank among GitHub repositories? +

With 2,267 stars, AcademySoftwareFoundation/MaterialX is ranked #2,654 globally across all repositories tracked on GitHubRepo and #192 among C++ projects.

What license is MaterialX distributed under? +

The repository reports a Apache-2.0 license. Always verify the repository LICENSE file for legal terms.

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