Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, WebGPU, and WebGL2
Pbr GitHub Repositories (2026) · Open Source Tools
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3D engine with modern graphics
high-performance rendering backend (C++, Python, C#, Java)
Vulkan ray tracing glTF 2.0 renderer — RTX path tracer with PBR materials, AI denoising (DLSS, OptiX), and scene editing. NVIDIA open-source sample.
converter that creates three-dimensional models of the world from OpenStreetMap data
A high performance Vulkan/DX12 game engine in C++ & C#
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
C++ 2D/3D graphics engine and scene editor for Vulkan 1.4, OpenGL and DirectX 11, on Windows and Linux. Physically based rendering, global illumination, ray-traced reflections and ambient occlusion, a path tracer for reference. A playground for real-time rendering techniques.
A High-Performance Rendering Engine for Rust
Traktor Game Engine