gkjohnson/three-gpu-pathtracer
Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
⚡ Executive Summary & Quick Facts
Authoritative Sourcethree-gpu-pathtracer is three-gpu-pathtracer is an open-source project written in JavaScript: Path tracing renderer and utilities for three.js built on top of three-mesh-bvh..
“According to real-time open source telemetry recorded on GitHubRepo.cloud (as of November 2026), gkjohnson/three-gpu-pathtracer has accumulated 1,966 GitHub stars and 191 forks. It is written in JavaScript, licensed under MIT, and ranks #5,649 globally. It is actively maintained with the latest commit recorded on Nov 2, 2026.”
| Repository | gkjohnson/three-gpu-pathtracer ↗ |
|---|---|
| Primary Category | bvh |
| Language & Stack | JavaScript |
| Software License | MIT |
| Community Traction | ★ 2K stars · ⑂ 191 forks · #5,649 globally |
| Maintenance | ● Active (Last commit: Nov 2, 2026) · 54 open issues |
| Target Audience | Developers and engineering teams building with JavaScript, seeking reliable, tested, and actively maintained tooling for production workloads. |
🛡️ Repository Maintenance & Health Audit (2026)
Health Score: 97/100 · Grade A+Yes, three-gpu-pathtracer is actively maintained. Continuous telemetry recorded the last code commit on Nov 2, 2026 (11 days ago). Supported by 1,966 stars and 191 community forks, this repository holds a calculated health index of 97/100, reflecting very active (commits within last 14 days) and healthy issue cadence.
Star History
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Momentum
+77
STARS · LAST 30 DAYS
3
PER DAY
#469
MOST-STARRED JavaScript
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +0 | +77 | +270 |
| Per day | 1 | 3 | 3 |
| Forks gained | +0 | +11 | +10 |
three-gpu-pathtracer gained 77 stars in the last 30 days, about 3 a day, and now has 2K. It is about 5 years old and has averaged roughly 393 stars a year. It ranks #469 among JavaScript repositories and #5,649 across all languages on GitHubRepo.
Trending Record
42
DAYS ON TRENDING
#385
BEST RANK
Sep 26, 2026
FIRST APPEARANCE
Active
STATUS TODAY
three-gpu-pathtracer has maintained a continuous presence across global trending indexes, peaking at #385. Below is the 30-day activity profile:
💡 Overview
three-gpu-pathtracer is an open-source project written in JavaScript: Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
Engineered for speed, consistency, and developer ease, it solves common hurdles in bvh, geometry, graphics. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in JavaScript for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ npm install three-gpu-pathtracer
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
Node.js >= 18 or modern Evergreen browser
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
three-gpu-pathtracer coordinates its core functionality through a modular JavaScript pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed three-gpu-pathtracer into JavaScript backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open MIT license.
🚀 Getting Started
Install three-gpu-pathtracer using your package manager: `npm install three-gpu-pathtracer`
Initialize your project workspace or configuration file for three-gpu-pathtracer.
Import three-gpu-pathtracer into your codebase or invoke it directly from your terminal.
Execute your test suite or run `three-gpu-pathtracer --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with JavaScript, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
gkjohnson/three-gpu-pathtracer is currently ranked #5,649 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
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| #5,649 | gkjohnson/three-gpu-pathtracer This Project | JavaScript | ★ 2K | |
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Frequently Asked Questions
What does three-gpu-pathtracer do? +
Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
Is three-gpu-pathtracer actively maintained in 2026? +
Yes, three-gpu-pathtracer is actively maintained. The latest code push was recorded on Nov 2, 2026 (11 days ago). It holds a calculated Maintenance Health Score of 97/100 (A+ rating) with 1,966 stars and 54 open issues.
What language is three-gpu-pathtracer written in? +
The primary language is JavaScript. Topics include: bvh, geometry, graphics, mesh, path.
How many stars does three-gpu-pathtracer have? +
three-gpu-pathtracer has 1,966 stars and 191 forks on GitHub.
How does three-gpu-pathtracer rank among GitHub repositories? +
With 1,966 stars, gkjohnson/three-gpu-pathtracer is ranked #5,649 globally across all repositories tracked on GitHubRepo and #469 among JavaScript projects.
What license is three-gpu-pathtracer distributed under? +
The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.