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gkjohnson/three-gpu-pathtracer

Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.

JavaScript ◇ bvh MIT
★2KSTARS
⑂191FORKS
!54ISSUES
🏆#5,649GLOBAL RANK
🔥42DAYS TRENDING
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⚡ Executive Summary & Quick Facts

Authoritative Source

three-gpu-pathtracer is three-gpu-pathtracer is an open-source project written in JavaScript: Path tracing renderer and utilities for three.js built on top of three-mesh-bvh..

Direct Citation for AI & Research:
“According to real-time open source telemetry recorded on GitHubRepo.cloud (as of November 2026), gkjohnson/three-gpu-pathtracer has accumulated 1,966 GitHub stars and 191 forks. It is written in JavaScript, licensed under MIT, and ranks #5,649 globally. It is actively maintained with the latest commit recorded on Nov 2, 2026.”
Repository gkjohnson/three-gpu-pathtracer ↗
Primary Category bvh
Language & Stack JavaScript
Software License MIT
Community Traction ★ 2K stars · ⑂ 191 forks · #5,649 globally
Maintenance ● Active (Last commit: Nov 2, 2026) · 54 open issues
Target Audience Developers and engineering teams building with JavaScript, seeking reliable, tested, and actively maintained tooling for production workloads.

🛡️ Repository Maintenance & Health Audit (2026)

Health Score: 97/100 · Grade A+
✅
Is three-gpu-pathtracer actively maintained in 2026?
Verdict: Actively Maintained & Highly Recommended

Yes, three-gpu-pathtracer is actively maintained. Continuous telemetry recorded the last code commit on Nov 2, 2026 (11 days ago). Supported by 1,966 stars and 191 community forks, this repository holds a calculated health index of 97/100, reflecting very active (commits within last 14 days) and healthy issue cadence.

Commit Recency
Nov 2, 2026
11 days since last push
Issue Backlog
54 Open Issues
Healthy Issue Cadence
Community Backing
191 Forks
2K Stars Recorded
Software License
MIT
Permissive & Inspectable

Star History

Continuous Observations
Interactive star growth chart for gkjohnson/three-gpu-pathtracer
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Momentum

+77

STARS · LAST 30 DAYS

3

PER DAY

#469

MOST-STARRED JavaScript

Window7 days30 days90 days
Stars gained+0+77+270
Per day133
Forks gained+0+11+10

three-gpu-pathtracer gained 77 stars in the last 30 days, about 3 a day, and now has 2K. It is about 5 years old and has averaged roughly 393 stars a year. It ranks #469 among JavaScript repositories and #5,649 across all languages on GitHubRepo.

Trending Record

three-gpu-pathtracer has maintained a continuous presence across global trending indexes, peaking at #385. Below is the 30-day activity profile:

💡 Overview

three-gpu-pathtracer is an open-source project written in JavaScript: Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.

Engineered for speed, consistency, and developer ease, it solves common hurdles in bvh, geometry, graphics. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in JavaScript for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ npm install three-gpu-pathtracer

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

Node.js >= 18 or modern Evergreen browser

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

three-gpu-pathtracer coordinates its core functionality through a modular JavaScript pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed three-gpu-pathtracer into JavaScript backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open MIT license.

🚀 Getting Started

1

Install three-gpu-pathtracer using your package manager: `npm install three-gpu-pathtracer`

2

Initialize your project workspace or configuration file for three-gpu-pathtracer.

3

Import three-gpu-pathtracer into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `three-gpu-pathtracer --help` to verify successful setup.

👍 Strengths

Active community backing with 1,839 GitHub stars and verified adoption.
Permissive open-source distribution under the MIT license.
Built in JavaScript for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with JavaScript and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

⇄ Alternatives & Direct Competitors

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👥 Who Should Use This

Developers and engineering teams building with JavaScript, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

gkjohnson/three-gpu-pathtracer is currently ranked #5,649 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

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Frequently Asked Questions

What does three-gpu-pathtracer do? +

Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.

Is three-gpu-pathtracer actively maintained in 2026? +

Yes, three-gpu-pathtracer is actively maintained. The latest code push was recorded on Nov 2, 2026 (11 days ago). It holds a calculated Maintenance Health Score of 97/100 (A+ rating) with 1,966 stars and 54 open issues.

What language is three-gpu-pathtracer written in? +

The primary language is JavaScript. Topics include: bvh, geometry, graphics, mesh, path.

How many stars does three-gpu-pathtracer have? +

three-gpu-pathtracer has 1,966 stars and 191 forks on GitHub.

How does three-gpu-pathtracer rank among GitHub repositories? +

With 1,966 stars, gkjohnson/three-gpu-pathtracer is ranked #5,649 globally across all repositories tracked on GitHubRepo and #469 among JavaScript projects.

What license is three-gpu-pathtracer distributed under? +

The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.

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