gkjohnson/three-mesh-bvh
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
⚡ Executive Summary & Quick Facts
Authoritative Sourcethree-mesh-bvh is three-mesh-bvh is an open-source project written in JavaScript: A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes..
“According to real-time open source telemetry recorded on GitHubRepo.cloud (as of October 2026), gkjohnson/three-mesh-bvh has accumulated 3,518 GitHub stars and 339 forks. It is written in JavaScript, licensed under MIT, and ranks #3,313 globally. It is actively maintained with the latest commit recorded on Oct 18, 2026.”
| Repository | gkjohnson/three-mesh-bvh ↗ |
|---|---|
| Primary Category | acceleration |
| Language & Stack | JavaScript |
| Software License | MIT |
| Community Traction | ★ 3.5K stars · ⑂ 339 forks · #3,313 globally |
| Maintenance | ● Active (Last commit: Oct 18, 2026) · 85 open issues |
| Target Audience | Developers and engineering teams building with JavaScript, seeking reliable, tested, and actively maintained tooling for production workloads. |
🛡️ Repository Maintenance & Health Audit (2026)
Health Score: 97/100 · Grade A+Yes, three-mesh-bvh is actively maintained. Continuous telemetry recorded the last code commit on Oct 18, 2026 (11 days ago). Supported by 3,518 stars and 339 community forks, this repository holds a calculated health index of 97/100, reflecting very active (commits within last 14 days) and healthy issue cadence.
Star History
Add Live Star History & Verified Badges to README.md
Keep your repository README looking professional and dynamic. As our continuous crawler records new stars, these official SVG badges update in real time with zero maintenance.
Renders your high-resolution star trajectory chart right inside your GitHub README or project docs.
[](https://githubrepo.cloud/repo/gkjohnson/three-mesh-bvh?utm_source=readme_chart)
Compact badges for your README header. Real-time stars, velocity, health audit, and rank.
[](https://githubrepo.cloud/repo/gkjohnson/three-mesh-bvh?utm_source=readme_badge) [](https://githubrepo.cloud/repo/gkjohnson/three-mesh-bvh?utm_source=readme_badge) [](https://githubrepo.cloud/repo/gkjohnson/three-mesh-bvh?utm_source=readme_badge) [](https://githubrepo.cloud/repo/gkjohnson/three-mesh-bvh?utm_source=readme_badge) [](https://githubrepo.cloud/repo/gkjohnson/three-mesh-bvh?utm_source=readme_badge)
Momentum
+88
STARS · LAST 30 DAYS
3
PER DAY
#269
MOST-STARRED JavaScript
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +0 | +88 | +270 |
| Per day | 1 | 3 | 3 |
| Forks gained | +0 | +7 | +17 |
three-mesh-bvh gained 88 stars in the last 30 days, about 3 a day, and now has 3.5K. It is about 9 years old and has averaged roughly 391 stars a year. It ranks #269 among JavaScript repositories and #3,313 across all languages on GitHubRepo.
Trending Record
11
DAYS ON TRENDING
#5882
BEST RANK
Oct 18, 2026
FIRST APPEARANCE
Active
STATUS TODAY
three-mesh-bvh has maintained a continuous presence across global trending indexes, peaking at #5882. Below is the 30-day activity profile:
💡 Overview
three-mesh-bvh is an open-source project written in JavaScript: A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
Engineered for speed, consistency, and developer ease, it solves common hurdles in acceleration, bounds, bounds-hierarchy. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in JavaScript for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ npm install three-mesh-bvh
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
Node.js >= 18 or modern Evergreen browser
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
three-mesh-bvh coordinates its core functionality through a modular JavaScript pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed three-mesh-bvh into JavaScript backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open MIT license.
🚀 Getting Started
Install three-mesh-bvh using your package manager: `npm install three-mesh-bvh`
Initialize your project workspace or configuration file for three-mesh-bvh.
Import three-mesh-bvh into your codebase or invoke it directly from your terminal.
Execute your test suite or run `three-mesh-bvh --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with JavaScript, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
gkjohnson/three-mesh-bvh is currently ranked #3,313 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #3,307 | Farama-Foundation/PettingZoo | Python | ★ 3.5K | Compare ↗ |
| #3,309 | openseadragon/openseadragon | JavaScript | ★ 3.5K | Compare ↗ |
| #3,310 | benbaker76/Hackintool | Swift | ★ 3.5K | Compare ↗ |
| #3,311 | carthage-software/mago | Rust | ★ 3.5K | Compare ↗ |
| #3,312 | kubernetes/sample-controller | Go | ★ 3.5K | Compare ↗ |
| #3,313 | gkjohnson/three-mesh-bvh This Project | JavaScript | ★ 3.5K | |
| #3,313 | fluentmigrator/fluentmigrator | C# | ★ 3.5K | Compare ↗ |
| #3,313 | Neamar/KISS | Java | ★ 3.5K | Compare ↗ |
| #3,316 | aeron-io/simple-binary-encoding | Java | ★ 3.5K | Compare ↗ |
| #3,317 | espocrm/espocrm | PHP | ★ 3.5K | Compare ↗ |
| #3,318 | HeapsIO/heaps | Haxe | ★ 3.5K | Compare ↗ |
Frequently Asked Questions
What does three-mesh-bvh do? +
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
Is three-mesh-bvh actively maintained in 2026? +
Yes, three-mesh-bvh is actively maintained. The latest code push was recorded on Oct 18, 2026 (11 days ago). It holds a calculated Maintenance Health Score of 97/100 (A+ rating) with 3,518 stars and 85 open issues.
What language is three-mesh-bvh written in? +
The primary language is JavaScript. Topics include: acceleration, bounds, bounds-hierarchy, bvh, distance.
How many stars does three-mesh-bvh have? +
three-mesh-bvh has 3,518 stars and 339 forks on GitHub.
How does three-mesh-bvh rank among GitHub repositories? +
With 3,518 stars, gkjohnson/three-mesh-bvh is ranked #3,313 globally across all repositories tracked on GitHubRepo and #269 among JavaScript projects.
What license is three-mesh-bvh distributed under? +
The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.