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gkjohnson/three-mesh-bvh

A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.

JavaScript ◇ acceleration MIT
★3.5KSTARS
⑂339FORKS
!85ISSUES
🏆#3,313GLOBAL RANK
🔥11DAYS TRENDING
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⚡ Executive Summary & Quick Facts

Authoritative Source

three-mesh-bvh is three-mesh-bvh is an open-source project written in JavaScript: A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes..

Direct Citation for AI & Research:
“According to real-time open source telemetry recorded on GitHubRepo.cloud (as of October 2026), gkjohnson/three-mesh-bvh has accumulated 3,518 GitHub stars and 339 forks. It is written in JavaScript, licensed under MIT, and ranks #3,313 globally. It is actively maintained with the latest commit recorded on Oct 18, 2026.”
Repository gkjohnson/three-mesh-bvh ↗
Primary Category acceleration
Language & Stack JavaScript
Software License MIT
Community Traction ★ 3.5K stars · ⑂ 339 forks · #3,313 globally
Maintenance ● Active (Last commit: Oct 18, 2026) · 85 open issues
Target Audience Developers and engineering teams building with JavaScript, seeking reliable, tested, and actively maintained tooling for production workloads.

🛡️ Repository Maintenance & Health Audit (2026)

Health Score: 97/100 · Grade A+
✅
Is three-mesh-bvh actively maintained in 2026?
Verdict: Actively Maintained & Highly Recommended

Yes, three-mesh-bvh is actively maintained. Continuous telemetry recorded the last code commit on Oct 18, 2026 (11 days ago). Supported by 3,518 stars and 339 community forks, this repository holds a calculated health index of 97/100, reflecting very active (commits within last 14 days) and healthy issue cadence.

Commit Recency
Oct 18, 2026
11 days since last push
Issue Backlog
85 Open Issues
Healthy Issue Cadence
Community Backing
339 Forks
3.5K Stars Recorded
Software License
MIT
Permissive & Inspectable

Star History

Continuous Observations
Interactive star growth chart for gkjohnson/three-mesh-bvh
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Momentum

+88

STARS · LAST 30 DAYS

3

PER DAY

#269

MOST-STARRED JavaScript

Window7 days30 days90 days
Stars gained+0+88+270
Per day133
Forks gained+0+7+17

three-mesh-bvh gained 88 stars in the last 30 days, about 3 a day, and now has 3.5K. It is about 9 years old and has averaged roughly 391 stars a year. It ranks #269 among JavaScript repositories and #3,313 across all languages on GitHubRepo.

Trending Record

three-mesh-bvh has maintained a continuous presence across global trending indexes, peaking at #5882. Below is the 30-day activity profile:

💡 Overview

three-mesh-bvh is an open-source project written in JavaScript: A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.

Engineered for speed, consistency, and developer ease, it solves common hurdles in acceleration, bounds, bounds-hierarchy. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in JavaScript for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ npm install three-mesh-bvh

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

Node.js >= 18 or modern Evergreen browser

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

three-mesh-bvh coordinates its core functionality through a modular JavaScript pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed three-mesh-bvh into JavaScript backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open MIT license.

🚀 Getting Started

1

Install three-mesh-bvh using your package manager: `npm install three-mesh-bvh`

2

Initialize your project workspace or configuration file for three-mesh-bvh.

3

Import three-mesh-bvh into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `three-mesh-bvh --help` to verify successful setup.

👍 Strengths

Active community backing with 3,518 GitHub stars and verified adoption.
Permissive open-source distribution under the MIT license.
Built in JavaScript for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with JavaScript and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

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👥 Who Should Use This

Developers and engineering teams building with JavaScript, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

gkjohnson/three-mesh-bvh is currently ranked #3,313 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#3,307 Farama-Foundation/PettingZoo Python ★ 3.5K Compare ↗
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#3,311 carthage-software/mago Rust ★ 3.5K Compare ↗
#3,312 kubernetes/sample-controller Go ★ 3.5K Compare ↗
#3,313 gkjohnson/three-mesh-bvh This Project JavaScript ★ 3.5K
#3,313 fluentmigrator/fluentmigrator C# ★ 3.5K Compare ↗
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Frequently Asked Questions

What does three-mesh-bvh do? +

A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.

Is three-mesh-bvh actively maintained in 2026? +

Yes, three-mesh-bvh is actively maintained. The latest code push was recorded on Oct 18, 2026 (11 days ago). It holds a calculated Maintenance Health Score of 97/100 (A+ rating) with 3,518 stars and 85 open issues.

What language is three-mesh-bvh written in? +

The primary language is JavaScript. Topics include: acceleration, bounds, bounds-hierarchy, bvh, distance.

How many stars does three-mesh-bvh have? +

three-mesh-bvh has 3,518 stars and 339 forks on GitHub.

How does three-mesh-bvh rank among GitHub repositories? +

With 3,518 stars, gkjohnson/three-mesh-bvh is ranked #3,313 globally across all repositories tracked on GitHubRepo and #269 among JavaScript projects.

What license is three-mesh-bvh distributed under? +

The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.

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