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gfx-rs
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gfx-rs/wgpu

A cross-platform, safe, pure-Rust graphics API.

Rust ◇ d3d12 Apache-2.0
★18.1KSTARS
⑂1.5KFORKS
!1,258ISSUES
🏆#479GLOBAL RANK
🔥2DAYS TRENDING
🚀
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Star History

Continuous Observations
Interactive star growth chart for gfx-rs/wgpu
CSV

Momentum

+453

STARS · LAST 30 DAYS

15

PER DAY

#64

MOST-STARRED Rust

Window7 days30 days90 days
Stars gained+105+453+1.4K
Per day151515
Forks gained+7+29+74

wgpu gained 453 stars in the last 30 days, about 15 a day, and now has 18.1K. It is about 8 years old and has averaged roughly 2.3K stars a year. It ranks #64 among Rust repositories and #479 across all languages on GitHubRepo.

Trending Record

wgpu has maintained a continuous presence across global trending indexes, peaking at #1236. Below is the 30-day activity profile:

💡 Overview

wgpu is an open-source project written in Rust: A cross-platform, safe, pure-Rust graphics API.

Engineered for speed, consistency, and developer ease, it solves common hurdles in d3d12, gpu, hacktoberfest. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in Rust for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ cargo install wgpu

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

Rust toolchain (rustc / cargo >= 1.70)

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

wgpu coordinates its core functionality through a modular Rust pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed wgpu into Rust backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open Apache-2.0 license.

🚀 Getting Started

1

Install wgpu using your package manager: `cargo install wgpu`

2

Initialize your project workspace or configuration file for wgpu.

3

Import wgpu into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `wgpu --help` to verify successful setup.

👍 Strengths

Active community backing with 18,133 GitHub stars and verified adoption.
Permissive open-source distribution under the Apache-2.0 license.
Built in Rust for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with Rust and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

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👥 Who Should Use This

Developers and engineering teams building with Rust, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

gfx-rs/wgpu is currently ranked #479 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#474 facebook/relay Rust ★ 19K Compare ↗
#475 google/magika Rust ★ 18.7K Compare ↗
#476 dotnet/runtime C# ★ 18.3K Compare ↗
#477 bluesky-social/social-app TypeScript ★ 18.3K Compare ↗
#478 abseil/abseil-cpp C++ ★ 18.1K Compare ↗
#479 gfx-rs/wgpu This Project Rust ★ 18.1K
#480 eythaann/Seelen-UI Rust ★ 17.9K Compare ↗
#481 influxdata/telegraf Go ★ 17.8K Compare ↗
#482 bkaradzic/bgfx C++ ★ 17.5K Compare ↗
#483 cure53/DOMPurify JavaScript ★ 17.4K Compare ↗
#484 caronc/apprise Python ★ 17.4K Compare ↗

Frequently Asked Questions

What does wgpu do? +

A cross-platform, safe, pure-Rust graphics API.

What language is wgpu written in? +

The primary language is Rust. Topics include: d3d12, gpu, hacktoberfest, metal, opengl.

Is wgpu actively maintained? +

Yes, the last recorded push was on Sep 27, 2026 with 1,258 open issues being tracked.

How many stars does wgpu have? +

wgpu has 18,133 stars and 1,471 forks on GitHub.

How does wgpu rank among GitHub repositories? +

With 18,133 stars, gfx-rs/wgpu is ranked #479 globally across all repositories tracked on GitHubRepo and #64 among Rust projects.

What license is wgpu distributed under? +

The repository reports a Apache-2.0 license. Always verify the repository LICENSE file for legal terms.

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