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bkaradzic
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bkaradzic/bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

C++ ◇ d3d11 BSD-2-Clause
★17.5KSTARS
⑂2.1KFORKS
!284ISSUES
🏆#489GLOBAL RANK
🔥4DAYS TRENDING
🚀
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Star History

Continuous Observations
Interactive star growth chart for bkaradzic/bgfx
CSV

Momentum

+438

STARS · LAST 30 DAYS

15

PER DAY

#23

MOST-STARRED C++

Window7 days30 days90 days
Stars gained+105+438+1.4K
Per day151515
Forks gained+11+43+107

bgfx gained 438 stars in the last 30 days, about 15 a day, and now has 17.5K. It is about 14 years old and has averaged roughly 1.3K stars a year. It ranks #23 among C++ repositories and #489 across all languages on GitHubRepo.

Trending Record

bgfx has maintained a continuous presence across global trending indexes, peaking at #670. Below is the 30-day activity profile:

💡 Overview

bgfx is an open-source project written in C++: Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

Engineered for speed, consistency, and developer ease, it solves common hurdles in d3d11, d3d12, directx. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in C++ for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/bkaradzic/bgfx.git
cd bgfx

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

C++20 compliant compiler (GCC 11+, Clang 13+, MSVC)

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

bgfx coordinates its core functionality through a modular C++ pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed bgfx into C++ backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open BSD-2-Clause license.

🚀 Getting Started

1

Install bgfx using your package manager: `git clone https://github.com/bkaradzic/bgfx.git`

2

Initialize your project workspace or configuration file for bgfx.

3

Import bgfx into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `bgfx --help` to verify successful setup.

👍 Strengths

Active community backing with 17,506 GitHub stars and verified adoption.
Permissive open-source distribution under the BSD-2-Clause license.
Built in C++ for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with C++ and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

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👥 Who Should Use This

Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

bkaradzic/bgfx is currently ranked #489 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#484 bluesky-social/social-app TypeScript ★ 18.3K Compare ↗
#485 abseil/abseil-cpp C++ ★ 18.1K Compare ↗
#486 gfx-rs/wgpu Rust ★ 18.1K Compare ↗
#487 eythaann/Seelen-UI Rust ★ 17.9K Compare ↗
#488 influxdata/telegraf Go ★ 17.8K Compare ↗
#489 bkaradzic/bgfx This Project C++ ★ 17.5K
#490 cure53/DOMPurify JavaScript ★ 17.4K Compare ↗
#491 caronc/apprise Python ★ 17.4K Compare ↗
#492 koel/koel PHP ★ 17.3K Compare ↗
#493 argoproj/argo-workflows Go ★ 17K Compare ↗
#494 rust-lang/rust-analyzer Rust ★ 16.9K Compare ↗

Frequently Asked Questions

What does bgfx do? +

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

What language is bgfx written in? +

The primary language is C++. Topics include: d3d11, d3d12, directx, directx-11, directx-12.

Is bgfx actively maintained? +

Yes, the last recorded push was on Sep 26, 2026 with 284 open issues being tracked.

How many stars does bgfx have? +

bgfx has 17,514 stars and 2,145 forks on GitHub.

How does bgfx rank among GitHub repositories? +

With 17,514 stars, bkaradzic/bgfx is ranked #489 globally across all repositories tracked on GitHubRepo and #23 among C++ projects.

What license is bgfx distributed under? +

The repository reports a BSD-2-Clause license. Always verify the repository LICENSE file for legal terms.

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