Translate GPU shaders and compute kernels between GLSL, HLSL, Metal, SPIR-V and Slang, from CUDA and HIP, and to WGSL, through the CrossGL IR
Webgpu GitHub Repositories (2026) · Open Source Tools
Discover the best Webgpu open source repositories on GitHub. Explore trending tools, live star counts, source code, and developer projects updated daily.
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
A clean-room reimplementation of the Project I.G.I. and I.G.I. 2 engine in C#/.NET 10. It plays the original missions faithfully, with a modern renderer (D3D12, Vulkan, WebGPU, ray tracing, DLSS), co-op, mods and a launcher.
A browser extension for easy on-device translation with a local LLM (PLaMo). Private, free, no server needed.
Burn is a next generation tensor library and Deep Learning Framework that doesn't compromise on flexibility, efficiency and portability.
JavaScript 3D Library.
AI-native design editor. Open-source Figma alternative.
ML-powered manga translator, written in Rust.
High performance 3D Gaussian Splatting (3DGS) renderer for Three.js. WebGPU and WebGL2. Supports PLY, SPZ, Streaming LOD including SOG, RAD and LCC2.
Rust‑first, cross‑platform wgpu/WebGPU renderer exposed to Python for fast, headless 3D rendering. Built in Rust, shipped as Python wheels.
A modular and open-ended toolkit for WebGPU, with advanced type inference and the ability to write shaders in TypeScript
VB6 Studio Web — a browser-native classic Visual Basic IDE, form designer, source runtime and controls library in HTML, CSS and JavaScript, with a debugger, WebGPU drawing and single-file HTML app export.
A cross-platform, safe, pure-Rust graphics API.
High-performance GPU-accelerated signal processing and visualization framework that runs anywhere.
Subtitle any video without uploading it. Whisper, translation, styling and burn-in — all local, in the browser, on the desktop, or from the command line.
Open-source, local-first video editor where creators and AI agents edit the same real timeline.
Peer-to-peer LLM inference in the browser: pool your devices to run big open models, for chat and coding agents.
♠️ A typography engine for web graphics.
❴ ● ❵ GSS — GPU Style Sheets. A CSS-like language for 3D scenes: selectors, the cascade, nesting, keyframes and transitions, compiled into one raymarching shader for WebGPU and WebGL2. No Three.js, no meshes. Playground, VS Code extension, and a <gss-scene> tag for any page.