Tiny fast 2D/3D HTML5 game engine with many features and no dependencies.
Webgl2 GitHub Repositories (2026) · Open Source Tools
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Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
JavaScript 3D Library.
Production-grade charts built for brokers, exchanges, trading platforms, and financial portals. Bring your own market data, plug it in, and deliver a complete charting experience without building the charting stack from scratch. Open source. Data-agnostic. Ready to integrate.
Play Morrowind in your browser — the OpenMW engine compiled to WebAssembly, now with multiplayer and a cloud locker for your own game data.
A comprehensive macromolecular library
❴ ● ❵ GSS — GPU Style Sheets. A CSS-like language for 3D scenes: selectors, the cascade, nesting, keyframes and transitions, compiled into one raymarching shader for WebGPU and WebGL2. No Three.js, no meshes. Playground, VS Code extension, and a <gss-scene> tag for any page.
A lightweight 2.5D character player for the web, with lip sync and webcam face tracking.
PSP games in the browser, static recompilation to WebAssembly, an HLE kernel and a WebGL2 renderer
Web Components for building declarative, graphical web apps
A Tiny WebGL helper Library
LayaAir is a fully platform rendering engine with rich 2D/3D rendering capabilities and a mature integrated development platform
A library to track webgl-memory
Give your app a face. Ten living 3D mascots on one ~25 KB web animation engine. React, web component, agent-ready.
Blazing fast 2D renderer for the web: 2-4x faster than the most popular one, at a ninth of its size. Verified in an open benchmark.
A friendly and extendable shader art engine.
Cross-platform graphics framework for C# with .NET NativeAOT | Desktop • Mobile • Web | Direct3D • Metal • OpenGL • WebGL