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snuri00/psp-web-recomp

PSP games in the browser, static recompilation to WebAssembly, an HLE kernel and a WebGL2 renderer

C++ ◇ emscripten MIT
★405STARS
⑂24FORKS
!0ISSUES
🏆#11,944GLOBAL RANK
🔥6DAYS TRENDING
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⚡ Executive Summary & Quick Facts

Authoritative Source

psp-web-recomp is psp-web-recomp is an open-source project written in C++: PSP games in the browser, static recompilation to WebAssembly, an HLE kernel and a WebGL2 renderer..

Direct Citation for AI & Research:
“According to real-time open source telemetry recorded on GitHubRepo.cloud (as of November 2026), snuri00/psp-web-recomp has accumulated 405 GitHub stars and 24 forks. It is written in C++, licensed under MIT, and ranks #11,944 globally. It is actively maintained with the latest commit recorded on Oct 15, 2026.”
Repository snuri00/psp-web-recomp ↗
Primary Category emscripten
Language & Stack C++
Software License MIT
Community Traction ★ 405 stars · ⑂ 24 forks · #11,944 globally
Maintenance ● Active (Last commit: Oct 15, 2026) · 0 open issues
Target Audience Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads.

🛡️ Repository Maintenance & Health Audit (2026)

Health Score: 88/100 · Grade A
✅
Is psp-web-recomp actively maintained in 2026?
Verdict: Actively Maintained

Yes, psp-web-recomp is actively maintained. Continuous telemetry recorded the last code commit on Oct 15, 2026 (18 days ago). Supported by 405 stars and 24 community forks, this repository holds a calculated health index of 88/100, reflecting regular maintenance (18 days ago) and healthy issue cadence.

Commit Recency
Oct 15, 2026
18 days since last push
Issue Backlog
0 Open Issues
Healthy Issue Cadence
Community Backing
24 Forks
405 Stars Recorded
Software License
MIT
Permissive & Inspectable

Star History

Continuous Observations
Interactive star growth chart for snuri00/psp-web-recomp
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Momentum

+10

STARS · LAST 30 DAYS

1

PER DAY

#953

MOST-STARRED C++

Window7 days30 days90 days
Stars gained+7+10+90
Per day111
Forks gained+1+3+10

psp-web-recomp gained 10 stars in the last 30 days, about 1 a day, and now has 405. It is about 1 year old and has averaged roughly 405 stars a year. It ranks #953 among C++ repositories and #11,944 across all languages on GitHubRepo.

Trending Record

psp-web-recomp has maintained a continuous presence across global trending indexes, peaking at #4547. Below is the 30-day activity profile:

💡 Overview

psp-web-recomp is an open-source project written in C++: PSP games in the browser, static recompilation to WebAssembly, an HLE kernel and a WebGL2 renderer.

Engineered for speed, consistency, and developer ease, it solves common hurdles in emscripten, god-of-war, psp. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in C++ for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/snuri00/psp-web-recomp.git
cd psp-web-recomp

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

C++20 compliant compiler (GCC 11+, Clang 13+, MSVC)

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

psp-web-recomp coordinates its core functionality through a modular C++ pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed psp-web-recomp into C++ backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open MIT license.

🚀 Getting Started

1

Install psp-web-recomp using your package manager: `git clone https://github.com/snuri00/psp-web-recomp.git`

2

Initialize your project workspace or configuration file for psp-web-recomp.

3

Import psp-web-recomp into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `psp-web-recomp --help` to verify successful setup.

👍 Strengths

Active community backing with 394 GitHub stars and verified adoption.
Permissive open-source distribution under the MIT license.
Built in C++ for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with C++ and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

⇄ Alternatives & Direct Competitors

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👥 Who Should Use This

Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

snuri00/psp-web-recomp is currently ranked #11,944 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#11,924 langchain-ai/langchain-google Python ★ 406 Compare ↗
#11,924 Edwardvaneechoud/Flowfile Python ★ 406 Compare ↗
#11,924 JeroenGar/sparrow Rust ★ 406 Compare ↗
#11,924 AlirezaParsi/COPG JavaScript ★ 406 Compare ↗
#11,924 DotHarness/dotcraft C# ★ 406 Compare ↗
#11,944 snuri00/psp-web-recomp This Project C++ ★ 405
#11,944 pingswept/pysolar Jupyter Notebook ★ 405 Compare ↗
#11,944 jruby/jruby-rack Ruby ★ 405 Compare ↗
#11,944 sous-chefs/java Ruby ★ 405 Compare ↗
#11,944 Fody/MethodDecorator C# ★ 405 Compare ↗
#11,944 ForceCLI/force Go ★ 405 Compare ↗
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Frequently Asked Questions

What does psp-web-recomp do? +

PSP games in the browser, static recompilation to WebAssembly, an HLE kernel and a WebGL2 renderer

Is psp-web-recomp actively maintained in 2026? +

Yes, psp-web-recomp is actively maintained. The latest code push was recorded on Oct 15, 2026 (18 days ago). It holds a calculated Maintenance Health Score of 88/100 (A rating) with 405 stars and 0 open issues.

What language is psp-web-recomp written in? +

The primary language is C++. Topics include: emscripten, god-of-war, psp, recompilation, static-recompilation.

How many stars does psp-web-recomp have? +

psp-web-recomp has 405 stars and 24 forks on GitHub.

How does psp-web-recomp rank among GitHub repositories? +

With 405 stars, snuri00/psp-web-recomp is ranked #11,944 globally across all repositories tracked on GitHubRepo and #953 among C++ projects.

What license is psp-web-recomp distributed under? +

The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.

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