Dynamic mesh and texture patcher for Skyrim
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ReShade add-on that makes DLSS 5 Neural Rendering cheaper: peripheral compression before the model and model passes every N frames with motion-vector reprojection
Cross-platform GPU rendering, composition, vector, text, compute, and DirectX/LibreWPF/WinUI/Avalonia interop on WebGPU and Silk.NET.
Direct interop Code for .NET Framework, .NET Core and .NET 5+ : DXGI, WIC, DirectX 9 to 12, Direct2D, Direct Write, Direct Composition, Media Foundation, WASAPI, CodecAPI, GDI, Spatial Audio, DVD, Windows Media Player, UWP DXInterop, WinUI3, etc.