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nemo22/mdk-sdl

Port of MDK (Shiny Entertainment, 1997) to C# and SDL3, based on reverse engineering: stereo 3D, VR viewer (Cardboard) on Android and desktop, gamepads - work in progress

C# ◇ android GPL-3.0
★31STARS
⑂2FORKS
!2ISSUES
🏆#17,352GLOBAL RANK
🔥3DAYS TRENDING
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Momentum

+10

STARS · LAST 30 DAYS

1

PER DAY

#966

MOST-STARRED C#

Window7 days30 days90 days
Stars gained+7+10+90
Per day111
Forks gained+1+3+10

mdk-sdl gained 10 stars in the last 30 days, about 1 a day, and now has 31. It is about 1 year old and has averaged roughly 31 stars a year. It ranks #966 among C# repositories and #17,352 across all languages on GitHubRepo.

Trending Record

mdk-sdl has maintained a continuous presence across global trending indexes, peaking at #2554. Below is the 30-day activity profile:

💡 Overview

mdk-sdl is an open-source project written in C#: Port of MDK (Shiny Entertainment, 1997) to C# and SDL3, based on reverse engineering: stereo 3D, VR viewer (Cardboard) on Android and desktop, gamepads - work in progress.

Engineered for speed, consistency, and developer ease, it solves common hurdles in android, csharp, dotnet. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in C# for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/nemo22/mdk-sdl.git
cd mdk-sdl

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

C# environment and standard tooling

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

mdk-sdl coordinates its core functionality through a modular C# pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed mdk-sdl into C# backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open GPL-3.0 license.

🚀 Getting Started

1

Install mdk-sdl using your package manager: `git clone https://github.com/nemo22/mdk-sdl.git`

2

Initialize your project workspace or configuration file for mdk-sdl.

3

Import mdk-sdl into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `mdk-sdl --help` to verify successful setup.

👍 Strengths

Active community backing with 27 GitHub stars and verified adoption.
Permissive open-source distribution under the GPL-3.0 license.
Built in C# for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with C# and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

⇄ Alternatives & Direct Competitors

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👥 Who Should Use This

Developers and engineering teams building with C#, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

nemo22/mdk-sdl is currently ranked #17,352 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#17,284 4evy/pared Swift ★ 32 Compare ↗
#17,284 Rinn/jellyfin-plugin-hwprobe C# ★ 32 Compare ↗
#17,284 RomashkaTea/apple-pairback Swift ★ 32 Compare ↗
#17,284 adamdriscoll/iseberg C# ★ 32 Compare ↗
#17,284 thaw-app/Floe Swift ★ 32 Compare ↗
#17,352 nemo22/mdk-sdl This Project C# ★ 31
#17,352 nakajima/calendar-maker Ruby ★ 31 Compare ↗
#17,352 stuart/google-authsub Ruby ★ 31 Compare ↗
#17,352 johnreilly/github-fogbugz Ruby ★ 31 Compare ↗
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Frequently Asked Questions

What does mdk-sdl do? +

Port of MDK (Shiny Entertainment, 1997) to C# and SDL3, based on reverse engineering: stereo 3D, VR viewer (Cardboard) on Android and desktop, gamepads - work in progress

What language is mdk-sdl written in? +

The primary language is C#. Topics include: android, csharp, dotnet, game-port, mdk.

Is mdk-sdl actively maintained? +

Yes, the last recorded push was on Oct 10, 2026 with 2 open issues being tracked.

How many stars does mdk-sdl have? +

mdk-sdl has 31 stars and 2 forks on GitHub.

How does mdk-sdl rank among GitHub repositories? +

With 31 stars, nemo22/mdk-sdl is ranked #17,352 globally across all repositories tracked on GitHubRepo and #966 among C# projects.

What license is mdk-sdl distributed under? +

The repository reports a GPL-3.0 license. Always verify the repository LICENSE file for legal terms.

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