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IllusionMods
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IllusionMods/KK_Plugins

Various plugins for various Illusion games

C# ◇ bepinex GPL-3.0
★532STARS
⑂145FORKS
!68ISSUES
🏆#8,164GLOBAL RANK
🔥4DAYS TRENDING
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Momentum

+13

STARS · LAST 30 DAYS

1

PER DAY

#456

MOST-STARRED C#

Window7 days30 days90 days
Stars gained+7+13+90
Per day111
Forks gained+1+3+10

KK_Plugins gained 13 stars in the last 30 days, about 1 a day, and now has 532. It is about 8 years old and has averaged roughly 67 stars a year. It ranks #456 among C# repositories and #8,164 across all languages on GitHubRepo.

Trending Record

KK_Plugins has maintained a continuous presence across global trending indexes, peaking at #7954. Below is the 30-day activity profile:

💡 Overview

KK_Plugins is an open-source project written in C#: Various plugins for various Illusion games .

Engineered for speed, consistency, and developer ease, it solves common hurdles in bepinex, emotioncreators, honeyselect2. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in C# for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/IllusionMods/KK_Plugins.git
cd KK_Plugins

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

C# environment and standard tooling

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

KK_Plugins coordinates its core functionality through a modular C# pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed KK_Plugins into C# backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open GPL-3.0 license.

🚀 Getting Started

1

Install KK_Plugins using your package manager: `git clone https://github.com/IllusionMods/KK_Plugins.git`

2

Initialize your project workspace or configuration file for KK_Plugins.

3

Import KK_Plugins into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `KK_Plugins --help` to verify successful setup.

👍 Strengths

Active community backing with 532 GitHub stars and verified adoption.
Permissive open-source distribution under the GPL-3.0 license.
Built in C# for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with C# and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

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👥 Who Should Use This

Developers and engineering teams building with C#, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

IllusionMods/KK_Plugins is currently ranked #8,164 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#8,156 api-bricks/api-bricks-sdk C# ★ 533 Compare ↗
#8,156 ivpn/desktop-app Go ★ 533 Compare ↗
#8,156 torrust/torrust-tracker Rust ★ 533 Compare ↗
#8,156 opsmill/infrahub Python ★ 533 Compare ↗
#8,156 nova452/Rebalance-Pack Python ★ 533 Compare ↗
#8,164 IllusionMods/KK_Plugins This Project C# ★ 532
#8,164 TwP/logging Ruby ★ 532 Compare ↗
#8,164 hercules-team/augeas Augeas ★ 532 Compare ↗
#8,164 apache/apr C ★ 532 Compare ↗
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Frequently Asked Questions

What does KK_Plugins do? +

Various plugins for various Illusion games

What language is KK_Plugins written in? +

The primary language is C#. Topics include: bepinex, emotioncreators, honeyselect2, illusion, koikatsu.

Is KK_Plugins actively maintained? +

Yes, the last recorded push was on Oct 11, 2026 with 68 open issues being tracked.

How many stars does KK_Plugins have? +

KK_Plugins has 532 stars and 145 forks on GitHub.

How does KK_Plugins rank among GitHub repositories? +

With 532 stars, IllusionMods/KK_Plugins is ranked #8,164 globally across all repositories tracked on GitHubRepo and #456 among C# projects.

What license is KK_Plugins distributed under? +

The repository reports a GPL-3.0 license. Always verify the repository LICENSE file for legal terms.

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