vectorstorm/robot-finds-ice-cream
An update of an old "Game in a Week" challenge, now using the latest VectorStorm engine codebase.
Discovered public repositories for vectorstorm in the GitHub catalog.
An update of an old "Game in a Week" challenge, now using the latest VectorStorm engine codebase.
Oculus SDK with my modificitions
My first "Game in a Week" project, converted from the original Subversion repository.
sensible.vim: Defaults everyone can agree on
chlordane color-scheme with cterm support, as exported from http://bytefluent.com/vivify/.
Game in a Week #10
Just a personal spot to put local modifications to vim's c syntax file, to tune it for my own usage.
Inkpot 88/256 Colour Scheme for Vim
vim wombat colorscheme as a pathogen.vim bundle
Networked nethack-like game I worked on for a while, ten years ago. History salvaged from sourceforge's CVS repository. Note that this code is not currently in a working state. Also note that the e-mail address in the documentation doesn't exist any longer.
testbed applications using the vectorstorm library
rapid prototyping game library
precision colorscheme for the vim text editor