vectorstorm/vim-spacelanes
Rapid transport between commonly used buffers
Networked nethack-like game I worked on for a while, ten years ago. History salvaged from sourceforge's CVS repository. Note that this code is not currently in a working state. Also note that the e-mail address in the documentation doesn't exist any longer.
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Rapid transport between commonly used buffers
An update of an old "Game in a Week" challenge, now using the latest VectorStorm engine codebase.
Oculus SDK with my modificitions
My first "Game in a Week" project, converted from the original Subversion repository.