vectorstorm/vim-spacelanes
Rapid transport between commonly used buffers
Oculus SDK with my modificitions
This repository is cataloged as part of our automated global GitHub synchronization. Full telemetry, velocity snapshots, and code summaries are scheduled for continuous enrichment.
Rapid transport between commonly used buffers
An update of an old "Game in a Week" challenge, now using the latest VectorStorm engine codebase.
My first "Game in a Week" project, converted from the original Subversion repository.
sensible.vim: Defaults everyone can agree on