zingnet86/Unity3D-Dialogue-Generator
Public repository.
This is a generic state machine used for Unity3d. It is built with the State Design Pattern. It uses States which manipulate the Context<T> and is controlled by a ww_StateHandler class.
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Public repository.
A switch-accessible tower defense implementation built with Unity.
Assorted assets previously on sale on the Unity Asset Store, now free on github.
Small implementation of service locator pattern for Unity3D