zingnet86/Unity3D-Dialogue-Generator
Public repository.
Discovered public repositories for zingnet86 in the GitHub catalog.
Public repository.
A switch-accessible tower defense implementation built with Unity.
Assorted assets previously on sale on the Unity Asset Store, now free on github.
Small implementation of service locator pattern for Unity3D
This is a generic state machine used for Unity3d. It is built with the State Design Pattern. It uses States which manipulate the Context<T> and is controlled by a ww_StateHandler class.
A useful implementation of the singleton pattern for Unity3d
Trigger/Action is an organizational strategy that loosely couples an event like pressing a key to an action like spawning a monster.
Tools for making applications on Unity3D Engine.
Simple scripts to be able to use tracking via google analytics app profiles
A simple Unity3d finite state machine (FSM). Designed with an emphasis on usability.
JavaSE based console time tracker