A C++-based, cross platform ray tracing library
Star History
Momentum
+11
STARS · LAST 30 DAYS
1
PER DAY
#280
MOST-STARRED C++
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +7 | +11 | +90 |
| Per day | 1 | 1 | 1 |
| Forks gained | +1 | +3 | +10 |
visionaray gained 11 stars in the last 30 days, about 1 a day, and now has 444. It is about 12 years old and has averaged roughly 37 stars a year. It ranks #280 among C++ repositories and #3,884 across all languages on GitHubRepo.
Trending Record
2
DAYS ON TRENDING
#3251
BEST RANK
Sep 27, 2026
FIRST APPEARANCE
Active
STATUS TODAY
visionaray has maintained a continuous presence across global trending indexes, peaking at #3251. Below is the 30-day activity profile:
💡 Overview
visionaray is an open-source project written in C++: A C++-based, cross platform ray tracing library.
Engineered for speed, consistency, and developer ease, it solves common hurdles in c-plus-plus, cuda, path-tracing. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in C++ for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/szellmann/visionaray.git
cd visionaray
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
C++20 compliant compiler (GCC 11+, Clang 13+, MSVC)
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
visionaray coordinates its core functionality through a modular C++ pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed visionaray into C++ backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open MIT license.
🚀 Getting Started
Install visionaray using your package manager: `git clone https://github.com/szellmann/visionaray.git`
Initialize your project workspace or configuration file for visionaray.
Import visionaray into your codebase or invoke it directly from your terminal.
Execute your test suite or run `visionaray --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
szellmann/visionaray is currently ranked #3,884 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #3,878 | boshu2/agentops | Go | ★ 446 | Compare ↗ |
| #3,878 | jnMetaCode/ai-shortfilm-prompts | Python | ★ 446 | Compare ↗ |
| #3,881 | jgarber/redcloth | Ragel | ★ 445 | Compare ↗ |
| #3,881 | livekit/client-sdk-swift | Swift | ★ 445 | Compare ↗ |
| #3,881 | tamatebako/tebako | Rust | ★ 445 | Compare ↗ |
| #3,884 | szellmann/visionaray This Project | C++ | ★ 444 | |
| #3,884 | relevance/tarantula | Ruby | ★ 444 | Compare ↗ |
| #3,884 | ThomasHabets/arping | C | ★ 444 | Compare ↗ |
| #3,884 | kenn-io/kata | Go | ★ 444 | Compare ↗ |
| #3,884 | intrinsic-ai/intrinsic-core | C++ | ★ 444 | Compare ↗ |
| #3,889 | marcandre/backports | Ruby | ★ 443 | Compare ↗ |
Frequently Asked Questions
What does visionaray do? +
A C++-based, cross platform ray tracing library
What language is visionaray written in? +
The primary language is C++. Topics include: c-plus-plus, cuda, path-tracing, ray-tracing, ray-tracing-template-library.
Is visionaray actively maintained? +
Yes, the last recorded push was on Sep 27, 2026 with 4 open issues being tracked.
How many stars does visionaray have? +
visionaray has 444 stars and 41 forks on GitHub.
How does visionaray rank among GitHub repositories? +
With 444 stars, szellmann/visionaray is ranked #3,884 globally across all repositories tracked on GitHubRepo and #280 among C++ projects.
What license is visionaray distributed under? +
The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.