slembcke/Cocos2DShaderCookbook
A introductory guide to shaders with Cocos2D 3.1.
A simple Cocos2D 2.1 project demonstrating multi-touch physics with Objective-Chipmunk.
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A introductory guide to shaders with Cocos2D 3.1.
cocos2d for iOS and OS X, built using Objective-C
SpriteBuilder demo using some of the new 3.1 features.
Example game Cocos2D v3 using CCPhysics and SpriteBuilder.