slembcke/Cocos2DShaderCookbook
A introductory guide to shaders with Cocos2D 3.1.
Example game Cocos2D v3 using CCPhysics and SpriteBuilder.
This repository is cataloged as part of our automated global GitHub synchronization. Full telemetry, velocity snapshots, and code summaries are scheduled for continuous enrichment.
A introductory guide to shaders with Cocos2D 3.1.
cocos2d for iOS and OS X, built using Objective-C
SpriteBuilder demo using some of the new 3.1 features.
A simple CCPhysics based color matching game.