pctroll/ai4g-unity-ai-for-games
Unity implementation of the algorithms in the book Artificial Intelligence For Games, by Millington and Funge
Computer-vision related programs. Either college assignments or personal development/research.
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Unity implementation of the algorithms in the book Artificial Intelligence For Games, by Millington and Funge
Example of the Dialogue Builder tool used on El Canto del Autana.
Code base for a music visualizer in Unity3D
HTML5 game similar to Halfbrick's Fruit Ninja.