pctroll/ai4g-unity-ai-for-games
Unity implementation of the algorithms in the book Artificial Intelligence For Games, by Millington and Funge
Code base for a music visualizer in Unity3D
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Unity implementation of the algorithms in the book Artificial Intelligence For Games, by Millington and Funge
Example of the Dialogue Builder tool used on El Canto del Autana.
HTML5 game similar to Halfbrick's Fruit Ninja.
FRF is 2D side-scrolling shoot'em-up that adapts its difficulty according to the player's profile using the k-means clustering algorithm