pctroll/ai4g-unity-ai-for-games
Unity implementation of the algorithms in the book Artificial Intelligence For Games, by Millington and Funge
HTML5 game similar to Halfbrick's Fruit Ninja.
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Unity implementation of the algorithms in the book Artificial Intelligence For Games, by Millington and Funge
Example of the Dialogue Builder tool used on El Canto del Autana.
Code base for a music visualizer in Unity3D
FRF is 2D side-scrolling shoot'em-up that adapts its difficulty according to the player's profile using the k-means clustering algorithm