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ousnius/BodySlide-and-Outfit-Studio

BodySlide and Outfit Studio, a tool to convert, create, and customize outfits and bodies for Bethesda games.

C++ ◇ 3d GPL-3.0
★365STARS
⑂92FORKS
!13ISSUES
🏆#7,474GLOBAL RANK
🔥2DAYS TRENDING
🚀
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Momentum

+10

STARS · LAST 30 DAYS

1

PER DAY

#565

MOST-STARRED C++

Window7 days30 days90 days
Stars gained+7+10+90
Per day111
Forks gained+1+3+10

BodySlide-and-Outfit-Studio gained 10 stars in the last 30 days, about 1 a day, and now has 365. It is about 12 years old and has averaged roughly 30 stars a year. It ranks #565 among C++ repositories and #7,474 across all languages on GitHubRepo.

Trending Record

BodySlide-and-Outfit-Studio has maintained a continuous presence across global trending indexes, peaking at #7217. Below is the 30-day activity profile:

💡 Overview

BodySlide-and-Outfit-Studio is an open-source project written in C++: BodySlide and Outfit Studio, a tool to convert, create, and customize outfits and bodies for Bethesda games.

Engineered for speed, consistency, and developer ease, it solves common hurdles in 3d, 3d-models, c-plus-plus. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in C++ for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/ousnius/BodySlide-and-Outfit-Studio.git
cd BodySlide-and-Outfit-Studio

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

C++20 compliant compiler (GCC 11+, Clang 13+, MSVC)

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

BodySlide-and-Outfit-Studio coordinates its core functionality through a modular C++ pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed BodySlide-and-Outfit-Studio into C++ backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open GPL-3.0 license.

🚀 Getting Started

1

Install BodySlide-and-Outfit-Studio using your package manager: `git clone https://github.com/ousnius/BodySlide-and-Outfit-Studio.git`

2

Initialize your project workspace or configuration file for BodySlide-and-Outfit-Studio.

3

Import BodySlide-and-Outfit-Studio into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `BodySlide-and-Outfit-Studio --help` to verify successful setup.

👍 Strengths

Active community backing with 365 GitHub stars and verified adoption.
Permissive open-source distribution under the GPL-3.0 license.
Built in C++ for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with C++ and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

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👥 Who Should Use This

Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

ousnius/BodySlide-and-Outfit-Studio is currently ranked #7,474 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#7,466 aappleby/hancho Python ★ 366 Compare ↗
#7,466 tikmatrix/tikmatrix-desktop Python ★ 366 Compare ↗
#7,466 rust-lang/a-mir-formality Rust ★ 366 Compare ↗
#7,466 qiboteam/qibo Python ★ 366 Compare ↗
#7,466 flex3r/DankChat Kotlin ★ 366 Compare ↗
#7,474 ousnius/BodySlide-and-Outfit-Studio This Project C++ ★ 365
#7,474 wasi-master/wmkeyboard Kotlin ★ 365 Compare ↗
#7,474 cristicretu/diri Rust ★ 365 Compare ↗
#7,474 yuroyami/syncplay-mobile Kotlin ★ 365 Compare ↗
#7,474 pda/flexihash PHP ★ 365 Compare ↗
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Frequently Asked Questions

What does BodySlide-and-Outfit-Studio do? +

BodySlide and Outfit Studio, a tool to convert, create, and customize outfits and bodies for Bethesda games.

What language is BodySlide-and-Outfit-Studio written in? +

The primary language is C++. Topics include: 3d, 3d-models, c-plus-plus, modding, modeling.

Is BodySlide-and-Outfit-Studio actively maintained? +

Yes, the last recorded push was on Oct 4, 2026 with 13 open issues being tracked.

How many stars does BodySlide-and-Outfit-Studio have? +

BodySlide-and-Outfit-Studio has 365 stars and 92 forks on GitHub.

How does BodySlide-and-Outfit-Studio rank among GitHub repositories? +

With 365 stars, ousnius/BodySlide-and-Outfit-Studio is ranked #7,474 globally across all repositories tracked on GitHubRepo and #565 among C++ projects.

What license is BodySlide-and-Outfit-Studio distributed under? +

The repository reports a GPL-3.0 license. Always verify the repository LICENSE file for legal terms.

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