Unity Editor extension for making VRChat worlds
⚡ Executive Summary & Quick Facts
Authoritative SourceVRWorldToolkit is VRWorldToolkit is an open-source project written in C#: Unity Editor extension for making VRChat worlds..
“According to real-time open source telemetry recorded on GitHubRepo.cloud (as of November 2026), oneVR/VRWorldToolkit has accumulated 470 GitHub stars and 28 forks. It is written in C#, licensed under MIT, and ranks #12,740 globally. It is actively maintained with the latest commit recorded on Oct 8, 2026.”
| Repository | oneVR/VRWorldToolkit ↗ |
|---|---|
| Primary Category | unity |
| Language & Stack | C# |
| Software License | MIT |
| Community Traction | ★ 470 stars · ⑂ 28 forks · #12,740 globally |
| Maintenance | ● Active (Last commit: Oct 8, 2026) · 2 open issues |
| Target Audience | Developers and engineering teams building with C#, seeking reliable, tested, and actively maintained tooling for production workloads. |
🛡️ Repository Maintenance & Health Audit (2026)
Health Score: 88/100 · Grade AYes, VRWorldToolkit is actively maintained. Continuous telemetry recorded the last code commit on Oct 8, 2026 (35 days ago). Supported by 470 stars and 28 community forks, this repository holds a calculated health index of 88/100, reflecting regular maintenance (35 days ago) and healthy issue cadence.
Star History
Add Live Star History & Verified Badges to README.md
Keep your repository README looking professional and dynamic. As our continuous crawler records new stars, these official SVG badges update in real time with zero maintenance.
Renders your high-resolution star trajectory chart right inside your GitHub README or project docs.
[](https://githubrepo.cloud/repo/oneVR/VRWorldToolkit?utm_source=readme_chart)
Compact badges for your README header. Real-time stars, velocity, health audit, and rank.
[](https://githubrepo.cloud/repo/oneVR/VRWorldToolkit?utm_source=readme_badge) [](https://githubrepo.cloud/repo/oneVR/VRWorldToolkit?utm_source=readme_badge) [](https://githubrepo.cloud/repo/oneVR/VRWorldToolkit?utm_source=readme_badge) [](https://githubrepo.cloud/repo/oneVR/VRWorldToolkit?utm_source=readme_badge) [](https://githubrepo.cloud/repo/oneVR/VRWorldToolkit?utm_source=readme_badge)
Momentum
+0
STARS · LAST 30 DAYS
1
PER DAY
#678
MOST-STARRED C#
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +0 | +0 | +90 |
| Per day | 1 | 1 | 1 |
| Forks gained | +0 | +0 | +10 |
VRWorldToolkit gained 0 stars in the last 30 days, about 1 a day, and now has 470. It is about 7 years old and has averaged roughly 67 stars a year. It ranks #678 among C# repositories and #12,740 across all languages on GitHubRepo.
Trending Record
40
DAYS ON TRENDING
#3746
BEST RANK
Sep 28, 2026
FIRST APPEARANCE
Active
STATUS TODAY
VRWorldToolkit has maintained a continuous presence across global trending indexes, peaking at #3746. Below is the 30-day activity profile:
💡 Overview
VRWorldToolkit is an open-source project written in C#: Unity Editor extension for making VRChat worlds.
Engineered for speed, consistency, and developer ease, it solves common hurdles in unity, vrchat. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in C# for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/oneVR/VRWorldToolkit.git
cd VRWorldToolkit
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
C# environment and standard tooling
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
VRWorldToolkit coordinates its core functionality through a modular C# pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed VRWorldToolkit into C# backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open MIT license.
🚀 Getting Started
Install VRWorldToolkit using your package manager: `git clone https://github.com/oneVR/VRWorldToolkit.git`
Initialize your project workspace or configuration file for VRWorldToolkit.
Import VRWorldToolkit into your codebase or invoke it directly from your terminal.
Execute your test suite or run `VRWorldToolkit --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with C#, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
oneVR/VRWorldToolkit is currently ranked #12,740 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #12,731 | JeanPhilippeKernel/RendererEngine | C++ | ★ 471 | Compare ↗ |
| #12,731 | iedr/goodfirstissues | JavaScript | ★ 471 | Compare ↗ |
| #12,731 | alinGmail/LiveMock | TypeScript | ★ 471 | Compare ↗ |
| #12,731 | outfox/fennecs | C# | ★ 471 | Compare ↗ |
| #12,731 | kiruna-labs/petal | Rust | ★ 471 | Compare ↗ |
| #12,740 | oneVR/VRWorldToolkit This Project | C# | ★ 470 | |
| #12,740 | thornomad/django-hitcount | Python | ★ 470 | Compare ↗ |
| #12,740 | gem/oq-engine | Python | ★ 470 | Compare ↗ |
| #12,740 | clibs/list | C | ★ 470 | Compare ↗ |
| #12,740 | yiisoft/yii2-authclient | PHP | ★ 470 | Compare ↗ |
| #12,740 | ifduyue/python-xxhash | Python | ★ 470 | Compare ↗ |
Frequently Asked Questions
What does VRWorldToolkit do? +
Unity Editor extension for making VRChat worlds
Is VRWorldToolkit actively maintained in 2026? +
Yes, VRWorldToolkit is actively maintained. The latest code push was recorded on Oct 8, 2026 (35 days ago). It holds a calculated Maintenance Health Score of 88/100 (A rating) with 470 stars and 2 open issues.
What language is VRWorldToolkit written in? +
The primary language is C#. Topics include: unity, vrchat.
How many stars does VRWorldToolkit have? +
VRWorldToolkit has 470 stars and 28 forks on GitHub.
How does VRWorldToolkit rank among GitHub repositories? +
With 470 stars, oneVR/VRWorldToolkit is ranked #12,740 globally across all repositories tracked on GitHubRepo and #678 among C# projects.
What license is VRWorldToolkit distributed under? +
The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.