JeanPhilippeKernel/RendererEngine
Zodiac Engine (ZEngine) — open-source 3D rendering engine in C++20 with Vulkan
⚡ Executive Summary & Quick Facts
Authoritative SourceRendererEngine is RendererEngine is an open-source project written in C++: Zodiac Engine (ZEngine) — open-source 3D rendering engine in C++20 with Vulkan..
“According to real-time open source telemetry recorded on GitHubRepo.cloud (as of November 2026), JeanPhilippeKernel/RendererEngine has accumulated 471 GitHub stars and 35 forks. It is written in C++, licensed under MIT, and ranks #12,727 globally. It is actively maintained with the latest commit recorded on Nov 11, 2026.”
| Repository | JeanPhilippeKernel/RendererEngine ↗ |
|---|---|
| Primary Category | 3d engines |
| Language & Stack | C++ |
| Software License | MIT |
| Community Traction | ★ 471 stars · ⑂ 35 forks · #12,727 globally |
| Maintenance | ● Active (Last commit: Nov 11, 2026) · 62 open issues |
| Target Audience | Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads. |
🛡️ Repository Maintenance & Health Audit (2026)
Health Score: 93/100 · Grade A+Yes, RendererEngine is actively maintained. Continuous telemetry recorded the last code commit on Nov 11, 2026 (2 days ago). Supported by 471 stars and 35 community forks, this repository holds a calculated health index of 93/100, reflecting very active (commits within last 14 days) and healthy issue cadence.
Star History
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Momentum
+12
STARS · LAST 30 DAYS
1
PER DAY
#1,011
MOST-STARRED C++
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +7 | +12 | +90 |
| Per day | 1 | 1 | 1 |
| Forks gained | +1 | +3 | +10 |
RendererEngine gained 12 stars in the last 30 days, about 1 a day, and now has 471. It is about 6 years old and has averaged roughly 79 stars a year. It ranks #1,011 among C++ repositories and #12,727 across all languages on GitHubRepo.
Trending Record
2
DAYS ON TRENDING
#15138
BEST RANK
Nov 11, 2026
FIRST APPEARANCE
Active
STATUS TODAY
RendererEngine has maintained a continuous presence across global trending indexes, peaking at #15138. Below is the 30-day activity profile:
💡 Overview
RendererEngine is an open-source project written in C++: Zodiac Engine (ZEngine) — open-source 3D rendering engine in C++20 with Vulkan.
Engineered for speed, consistency, and developer ease, it solves common hurdles in 3d-engines, 3d-game-engine, arena-allocator. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in C++ for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/JeanPhilippeKernel/RendererEngine.git
cd RendererEngine
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
C++20 compliant compiler (GCC 11+, Clang 13+, MSVC)
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
RendererEngine coordinates its core functionality through a modular C++ pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed RendererEngine into C++ backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open MIT license.
🚀 Getting Started
Install RendererEngine using your package manager: `git clone https://github.com/JeanPhilippeKernel/RendererEngine.git`
Initialize your project workspace or configuration file for RendererEngine.
Import RendererEngine into your codebase or invoke it directly from your terminal.
Execute your test suite or run `RendererEngine --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
JeanPhilippeKernel/RendererEngine is currently ranked #12,727 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #12,718 | MRColorR/money4band | Python | ★ 472 | Compare ↗ |
| #12,718 | vulncheck-oss/go-exploit | Go | ★ 472 | Compare ↗ |
| #12,718 | iota-uz/iota-sdk | Go | ★ 472 | Compare ↗ |
| #12,718 | NVIDIA/aicr | Go | ★ 472 | Compare ↗ |
| #12,718 | ResistanceTo/MiniWatts | Swift | ★ 472 | Compare ↗ |
| #12,727 | JeanPhilippeKernel/RendererEngine This Project | C++ | ★ 471 | |
| #12,727 | mojombo/ernie | Erlang | ★ 471 | Compare ↗ |
| #12,727 | ruby-protobuf/protobuf | Ruby | ★ 471 | Compare ↗ |
| #12,727 | FelixKrueger/Bismark | Rust | ★ 471 | Compare ↗ |
| #12,727 | isindir/sops-secrets-operator | Go | ★ 471 | Compare ↗ |
| #12,727 | iedr/goodfirstissues | JavaScript | ★ 471 | Compare ↗ |
Frequently Asked Questions
What does RendererEngine do? +
Zodiac Engine (ZEngine) — open-source 3D rendering engine in C++20 with Vulkan
Is RendererEngine actively maintained in 2026? +
Yes, RendererEngine is actively maintained. The latest code push was recorded on Nov 11, 2026 (2 days ago). It holds a calculated Maintenance Health Score of 93/100 (A+ rating) with 471 stars and 62 open issues.
What language is RendererEngine written in? +
The primary language is C++. Topics include: 3d-engines, 3d-game-engine, arena-allocator, c-plus-plus, c-plus-plus-11.
How many stars does RendererEngine have? +
RendererEngine has 471 stars and 35 forks on GitHub.
How does RendererEngine rank among GitHub repositories? +
With 471 stars, JeanPhilippeKernel/RendererEngine is ranked #12,727 globally across all repositories tracked on GitHubRepo and #1,011 among C++ projects.
What license is RendererEngine distributed under? +
The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.