A flexible GLSL and HLSL shader editor and IDE.
Star History
Momentum
+10
STARS · LAST 30 DAYS
1
PER DAY
#366
MOST-STARRED C++
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +7 | +10 | +90 |
| Per day | 1 | 1 | 1 |
| Forks gained | +1 | +3 | +10 |
gpupad gained 10 stars in the last 30 days, about 1 a day, and now has 223. It is about 9 years old and has averaged roughly 25 stars a year. It ranks #366 among C++ repositories and #4,999 across all languages on GitHubRepo.
Trending Record
4
DAYS ON TRENDING
#2790
BEST RANK
Sep 25, 2026
FIRST APPEARANCE
Active
STATUS TODAY
gpupad has maintained a continuous presence across global trending indexes, peaking at #2790. Below is the 30-day activity profile:
💡 Overview
gpupad is an open-source project written in C++: A flexible GLSL and HLSL shader editor and IDE.
Engineered for speed, consistency, and developer ease, it solves common hurdles in compute, cross-platform, editor. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in C++ for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/houmain/gpupad.git
cd gpupad
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
C++20 compliant compiler (GCC 11+, Clang 13+, MSVC)
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
gpupad coordinates its core functionality through a modular C++ pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed gpupad into C++ backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open GPL-3.0 license.
🚀 Getting Started
Install gpupad using your package manager: `git clone https://github.com/houmain/gpupad.git`
Initialize your project workspace or configuration file for gpupad.
Import gpupad into your codebase or invoke it directly from your terminal.
Execute your test suite or run `gpupad --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
houmain/gpupad is currently ranked #4,999 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #4,994 | 0xd34df00d/leechcraft | C++ | ★ 224 | Compare ↗ |
| #4,994 | bergerhealer/TrainCarts | Java | ★ 224 | Compare ↗ |
| #4,994 | openfintechio/openfintech | PHP | ★ 224 | Compare ↗ |
| #4,994 | alex-pinkus/tree-sitter-swift | JavaScript | ★ 224 | Compare ↗ |
| #4,994 | FairladyZ625/harness-anything | TypeScript | ★ 224 | Compare ↗ |
| #4,999 | houmain/gpupad This Project | C++ | ★ 223 | |
| #4,999 | googleapis/gax-go | Go | ★ 223 | Compare ↗ |
| #4,999 | grafana/clickhouse-datasource | TypeScript | ★ 223 | Compare ↗ |
| #4,999 | HovKlan-DH/Classic-Repair-Toolbox | C# | ★ 223 | Compare ↗ |
| #4,999 | lobu-ai/lobu | TypeScript | ★ 223 | Compare ↗ |
| #4,999 | Santosh7017/AndroidFileSync | Swift | ★ 223 | Compare ↗ |
Frequently Asked Questions
What does gpupad do? +
A flexible GLSL and HLSL shader editor and IDE.
What language is gpupad written in? +
The primary language is C++. Topics include: compute, cross-platform, editor, glsl, glsl-shaders.
Is gpupad actively maintained? +
Yes, the last recorded push was on Sep 26, 2026 with 4 open issues being tracked.
How many stars does gpupad have? +
gpupad has 223 stars and 13 forks on GitHub.
How does gpupad rank among GitHub repositories? +
With 223 stars, houmain/gpupad is ranked #4,999 globally across all repositories tracked on GitHubRepo and #366 among C++ projects.
What license is gpupad distributed under? +
The repository reports a GPL-3.0 license. Always verify the repository LICENSE file for legal terms.