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fabriciowth/cozmo-esp32

Robô de bancada com ESP32: rosto animado no OLED, conversa por voz em pt-BR, jogos e controle do Mac

C++ ◇ arduino MIT
★68STARS
⑂16FORKS
!0ISSUES
🏆#7,074GLOBAL RANK
🔥5DAYS TRENDING
🚀
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Star History

Continuous Observations
Interactive star growth chart for fabriciowth/cozmo-esp32
CSV

Momentum

+10

STARS · LAST 30 DAYS

1

PER DAY

#476

MOST-STARRED C++

Window7 days30 days90 days
Stars gained+7+10+90
Per day111
Forks gained+1+3+10

cozmo-esp32 gained 10 stars in the last 30 days, about 1 a day, and now has 68. It is about 1 year old and has averaged roughly 68 stars a year. It ranks #476 among C++ repositories and #7,074 across all languages on GitHubRepo.

Trending Record

cozmo-esp32 has maintained a continuous presence across global trending indexes, peaking at #229. Below is the 30-day activity profile:

💡 Overview

cozmo-esp32 is an open-source project written in C++: Robô de bancada com ESP32: rosto animado no OLED, conversa por voz em pt-BR, jogos e controle do Mac.

Engineered for speed, consistency, and developer ease, it solves common hurdles in arduino, deepgram, esp32. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in C++ for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/fabriciowth/cozmo-esp32.git
cd cozmo-esp32

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

C++20 compliant compiler (GCC 11+, Clang 13+, MSVC)

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

cozmo-esp32 coordinates its core functionality through a modular C++ pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Modern Web Interfaces

Build dynamic, responsive user experiences with component-driven architecture.

Enterprise Design Systems

Standardize design tokens, accessible widgets, and themes across engineering teams.

Interactive Data Dashboards

Render real-time telemetry, user feeds, and analytics with sub-millisecond updates.

Cross-Platform Web Apps

Deploy performant single-page applications optimized for both mobile and desktop browsers.

🚀 Getting Started

1

Install cozmo-esp32 using your package manager: `git clone https://github.com/fabriciowth/cozmo-esp32.git`

2

Initialize your project workspace or configuration file for cozmo-esp32.

3

Import cozmo-esp32 into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `cozmo-esp32 --help` to verify successful setup.

👍 Strengths

Active community backing with 58 GitHub stars and verified adoption.
Permissive open-source distribution under the MIT license.
Built in C++ for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with C++ and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

⇄ Alternatives & Direct Competitors

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👥 Who Should Use This

Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

fabriciowth/cozmo-esp32 is currently ranked #7,074 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#7,062 UniUni2000/slideblocks-skill JavaScript ★ 69 Compare ↗
#7,062 zachsaw/graphify-csharp C# ★ 69 Compare ↗
#7,062 typerelay/typerelay JavaScript ★ 69 Compare ↗
#7,062 paulsnuff/BetterNightLight Kotlin ★ 69 Compare ↗
#7,062 breakstageaxe61/genspark-claw JavaScript ★ 69 Compare ↗
#7,074 fabriciowth/cozmo-esp32 This Project C++ ★ 68
#7,074 mattb/identity-matcher Ruby ★ 68 Compare ↗
#7,074 theforeman/safemode Ruby ★ 68 Compare ↗
#7,074 copiousfreetime/heel Ruby ★ 68 Compare ↗
#7,074 toy/progress Ruby ★ 68 Compare ↗
#7,074 ryanb/textmate-themes — ★ 68 Compare ↗

Frequently Asked Questions

What does cozmo-esp32 do? +

Robô de bancada com ESP32: rosto animado no OLED, conversa por voz em pt-BR, jogos e controle do Mac

What language is cozmo-esp32 written in? +

The primary language is C++. Topics include: arduino, deepgram, esp32, iot, oled.

Is cozmo-esp32 actively maintained? +

Yes, the last recorded push was on Sep 22, 2026 with 0 open issues being tracked.

How many stars does cozmo-esp32 have? +

cozmo-esp32 has 68 stars and 16 forks on GitHub.

How does cozmo-esp32 rank among GitHub repositories? +

With 68 stars, fabriciowth/cozmo-esp32 is ranked #7,074 globally across all repositories tracked on GitHubRepo and #476 among C++ projects.

What license is cozmo-esp32 distributed under? +

The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.

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