Rollback netcode mod for Ultra Street Fighter IV (Steam). Fork of sf4e by Anthony Danducci (adanducci), codeberg.org/adanducci/sf4e
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Momentum
+10
STARS · LAST 30 DAYS
1
PER DAY
#739
MOST-STARRED C++
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +7 | +10 | +90 |
| Per day | 1 | 1 | 1 |
| Forks gained | +1 | +3 | +10 |
sf4e gained 10 stars in the last 30 days, about 1 a day, and now has 42. It is about 1 year old and has averaged roughly 42 stars a year. It ranks #739 among C++ repositories and #11,043 across all languages on GitHubRepo.
Trending Record
2
DAYS ON TRENDING
#1474
BEST RANK
Sep 30, 2026
FIRST APPEARANCE
Active
STATUS TODAY
sf4e has maintained a continuous presence across global trending indexes, peaking at #1474. Below is the 30-day activity profile:
💡 Overview
sf4e is an open-source project written in C++: Rollback netcode mod for Ultra Street Fighter IV (Steam). Fork of sf4e by Anthony Danducci (adanducci), codeberg.org/adanducci/sf4e.
Engineered for speed, consistency, and developer ease, it solves common hurdles in C++. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in C++ for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/fabeloper/sf4e.git
cd sf4e
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
C++20 compliant compiler (GCC 11+, Clang 13+, MSVC)
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
sf4e coordinates its core functionality through a modular C++ pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed sf4e into C++ backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open MIT license.
🚀 Getting Started
Install sf4e using your package manager: `git clone https://github.com/fabeloper/sf4e.git`
Initialize your project workspace or configuration file for sf4e.
Import sf4e into your codebase or invoke it directly from your terminal.
Execute your test suite or run `sf4e --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
fabeloper/sf4e is currently ranked #11,043 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #10,990 | s4ammy/3DSMinecraft | C++ | ★ 43 | Compare ↗ |
| #10,990 | rasonyang/freesbc | Go | ★ 43 | Compare ↗ |
| #10,990 | drbermejor/mgs4Ultra120 | C++ | ★ 43 | Compare ↗ |
| #10,990 | artemnovichkov/iPhone-Duo-by-Examples | Swift | ★ 43 | Compare ↗ |
| #10,990 | archivesteak/opensense | C# | ★ 43 | Compare ↗ |
| #11,043 | fabeloper/sf4e This Project | C++ | ★ 42 | |
| #11,043 | Horizon0427/Glasscope | C++ | ★ 42 | Compare ↗ |
| #11,043 | dingminhua/dsh-connect-workbuddy | TypeScript | ★ 42 | Compare ↗ |
| #11,043 | VivaLaVent/kodi-ps5 | C++ | ★ 42 | Compare ↗ |
| #11,043 | mojombo/yaws | Erlang | ★ 42 | Compare ↗ |
| #11,043 | davemerwin/blue-channel | Python | ★ 42 | Compare ↗ |
Frequently Asked Questions
What does sf4e do? +
Rollback netcode mod for Ultra Street Fighter IV (Steam). Fork of sf4e by Anthony Danducci (adanducci), codeberg.org/adanducci/sf4e
What language is sf4e written in? +
The primary language is C++. Topics include: software.
Is sf4e actively maintained? +
Yes, the last recorded push was on Sep 30, 2026 with 0 open issues being tracked.
How many stars does sf4e have? +
sf4e has 42 stars and 2 forks on GitHub.
How does sf4e rank among GitHub repositories? +
With 42 stars, fabeloper/sf4e is ranked #11,043 globally across all repositories tracked on GitHubRepo and #739 among C++ projects.
What license is sf4e distributed under? +
The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.