enginmanap/limonEngine
3D FPS game engine with full dynamic lighting and shadows
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Momentum
+18
STARS · LAST 30 DAYS
1
PER DAY
#520
MOST-STARRED C++
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +7 | +18 | +90 |
| Per day | 1 | 1 | 1 |
| Forks gained | +1 | +3 | +10 |
limonEngine gained 18 stars in the last 30 days, about 1 a day, and now has 713. It is about 11 years old and has averaged roughly 65 stars a year. It ranks #520 among C++ repositories and #6,695 across all languages on GitHubRepo.
Trending Record
2
DAYS ON TRENDING
#7308
BEST RANK
Oct 12, 2026
FIRST APPEARANCE
Active
STATUS TODAY
limonEngine has maintained a continuous presence across global trending indexes, peaking at #7308. Below is the 30-day activity profile:
💡 Overview
limonEngine is an open-source project written in C++: 3D FPS game engine with full dynamic lighting and shadows.
Engineered for speed, consistency, and developer ease, it solves common hurdles in 3d, 3d-engine, 3d-graphics. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in C++ for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/enginmanap/limonEngine.git
cd limonEngine
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
C++20 compliant compiler (GCC 11+, Clang 13+, MSVC)
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
limonEngine coordinates its core functionality through a modular C++ pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed limonEngine into C++ backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open LGPL-3.0 license.
🚀 Getting Started
Install limonEngine using your package manager: `git clone https://github.com/enginmanap/limonEngine.git`
Initialize your project workspace or configuration file for limonEngine.
Import limonEngine into your codebase or invoke it directly from your terminal.
Execute your test suite or run `limonEngine --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
enginmanap/limonEngine is currently ranked #6,695 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #6,689 | devitocodes/devito | Python | ★ 714 | Compare ↗ |
| #6,689 | deathkiller/jazz2-native | C++ | ★ 714 | Compare ↗ |
| #6,689 | vincent-herlemont/native_db | Rust | ★ 714 | Compare ↗ |
| #6,689 | kevinpbuckley/VibeUE | C++ | ★ 714 | Compare ↗ |
| #6,689 | pegainfer-project/pegainfer | Rust | ★ 714 | Compare ↗ |
| #6,695 | enginmanap/limonEngine This Project | C++ | ★ 713 | |
| #6,695 | codevise/pageflow | JavaScript | ★ 713 | Compare ↗ |
| #6,695 | chapar-rest/chapar | Go | ★ 713 | Compare ↗ |
| #6,695 | peters/horizon | Rust | ★ 713 | Compare ↗ |
| #6,699 | maxlapshin/mysql2postgres | Ruby | ★ 712 | Compare ↗ |
| #6,699 | FreeCol/freecol | Java | ★ 712 | Compare ↗ |
Frequently Asked Questions
What does limonEngine do? +
3D FPS game engine with full dynamic lighting and shadows
What language is limonEngine written in? +
The primary language is C++. Topics include: 3d, 3d-engine, 3d-graphics, animation-3d, cross-platform.
Is limonEngine actively maintained? +
Yes, the last recorded push was on Oct 11, 2026 with 65 open issues being tracked.
How many stars does limonEngine have? +
limonEngine has 713 stars and 70 forks on GitHub.
How does limonEngine rank among GitHub repositories? +
With 713 stars, enginmanap/limonEngine is ranked #6,695 globally across all repositories tracked on GitHubRepo and #520 among C++ projects.
What license is limonEngine distributed under? +
The repository reports a LGPL-3.0 license. Always verify the repository LICENSE file for legal terms.