dmanning23/BulletCircus
MonoGame library game that mixes BulletML with flocking and collision detection
quick game to test the controller wrapper in the HadoukInput library
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MonoGame library game that mixes BulletML with flocking and collision detection
this is a little game to show off the flocking functionality in the FlockBuddy library
Simple MonoGame library for a rectangle that uses float values instead of int
A MonoGame library that divides a 2D game world into a grid of cells, so you can run fast proximity/neighbor queries instead of testing every entity against every other entity. Useful for speeding up collision detection, steering behaviors (flocking, avoidance), and "what's near me" style gameplay logic.