dmanning23/AStar
Public repository.
A MonoGame library that divides a 2D game world into a grid of cells, so you can run fast proximity/neighbor queries instead of testing every entity against every other entity. Useful for speeding up collision detection, steering behaviors (flocking, avoidance), and "what's near me" style gameplay logic.
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Public repository.
A bag-randomizer based on the TGM randomizer for doing sort-of random numbers
testing out using databinding for editor view in xamarin forms
testing out using databinding for label view in xamarin forms