dmanning23/MenuBuddySample
quick sample game showing how to use the menubuddy game state management system.
Discovered public repositories for dmanning23 in the GitHub catalog.
quick sample game showing how to use the menubuddy game state management system.
hit send grid rest endpoints using ReshSharp
a simple undo/redo stack using the command pattern
Public repository.
Public repository.
MonoGame library to simplify drawing images
playing with rfid reader
quick test thing for playing with Phidget rfid reader
testing some microphone stuff with OpenTK
a couple useful extension methods for XNA vector2's
custom resolution with a camera to keep everything on screen
This thing is to show how to use the drawbuddy dude
This thing shows how to use the CameraBuddy system.
2d camera for MonoGame
quick thing for testing the sendgrid csharp hooks
A MonoGame library for sorting the draw order of 2d objects
A simple filename helper class for xna content files
FlockBuddy is a .NET library for adding flocking / steering-behavior AI to MonoGame projects. It implements the classic Craig Reynolds-style "boids" model (separation, alignment, cohesion) plus a larger set of steering behaviors (seek, flee, pursuit, evade, wall, and more) that you can mix and weight per flock.
A buddy to help with the Ouya purchasing stuff in XNA/MonoGame
Development configuration files for Startup Engineering MOOC. Intended to be forked and customized by students.
voxeliq is an open source block-based game engine implementation developed with C#
This library lets a player play your MonoGame Ouya game for a time trial, then asks them to buy it when the trial runs out.
An exmaple program to show how the ToastBuddyLib works
MonoGame library to easily show messages to the player via toast popups
C# bindings for the OUYA Development Kit
A template app for using Neo4j from Node.js.
An example of getting raw controller input from HadoukInput
AWS EC2 setup files for Startup Engineering MOOC.
Examples for ouya sdk engines
3D Javascript Toy
Public repository.
Public repository.
a quick game to show how to use the ResolutionBuddy
Easily manage the window resolution of an MonoGame project
MonoGame library for local high score tables
Public repository.
Public repository.
a quick program for testing different types of deadzone detectopm
A thing for taking a math equation as a text string, parsing it, and getting a result.
quick game to test the controller wrapper in the HadoukInput library
These are just a bunch of resources compiled in XNA, for use in Monogame
quick sample program to test ravendb
A quick sample program used to test teh BulletMLLib
A bunch of samples of bulletml scripts from around the web
A C# library for parsing and executing BulletML XML files. Define complex bullet patterns declaratively in XML and execute them at runtime in your shmup (shoot-em-up) game.
sample project for learning MongoDB and the CSharp driver
a thing for drawing primitive shapes in xna/monogame
Public repository.
A few sample projects showing how ot use the CollisionBuddy library
A finite state machine library for .NET and MonoGame projects. Define states and messages, configure transitions between states, send messages to trigger transitions, and subscribe to events when state changes occur.