dmanning23/ControllerDirectionTest
quick game to test some new controller direction functionality I want to add
A finite state machine library for .NET and MonoGame projects. Define states and messages, configure transitions between states, send messages to trigger transitions, and subscribe to events when state changes occur.
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quick game to test some new controller direction functionality I want to add
a quick game to show the "insert coin" screen
A very simple MonoGame library that sits and listens for coin drops (keyboard press, etc.), tracks number of credits, and has a screen for changing settings.
An example of several custom shaders in a MonoGame shared project for iOS, Android, and desktop