cricklet/Learn-Me-A-Haskell
Learning Haskell + building a ray-tracer!
(deprecated ~2012) Easily create Android apps with multi-pane tablet layouts.
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Learning Haskell + building a ray-tracer!
For a Hackathon
Game engine + sample games (RTS, platformer, arcade). Design principles: entity (w/o components), inheritance, global event queue, etc
Hackathon project from a year ago. Built it in 24 hours!