cricklet/Escape-
Game built for Insanity Jam 2. Built in 9 days in Unity3D.
For a Hackathon
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Game built for Insanity Jam 2. Built in 9 days in Unity3D.
Learning Haskell + building a ray-tracer!
Game engine + sample games (RTS, platformer, arcade). Design principles: entity (w/o components), inheritance, global event queue, etc
Hackathon project from a year ago. Built it in 24 hours!