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OMouta
Home / C++ / RobloxShadeHost

OMouta/RobloxShadeHost

Use ReShade with Roblox.

C++ ◇ dlss5 MIT
★44STARS
⑂11FORKS
!9ISSUES
🏆#7,537GLOBAL RANK
🔥5DAYS TRENDING
🚀
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Star History

Continuous Observations
Interactive star growth chart for OMouta/RobloxShadeHost
CSV

Momentum

+10

STARS · LAST 30 DAYS

1

PER DAY

#517

MOST-STARRED C++

Window7 days30 days90 days
Stars gained+7+10+90
Per day111
Forks gained+1+3+10

RobloxShadeHost gained 10 stars in the last 30 days, about 1 a day, and now has 44. It is about 1 year old and has averaged roughly 44 stars a year. It ranks #517 among C++ repositories and #7,537 across all languages on GitHubRepo.

Trending Record

RobloxShadeHost has maintained a continuous presence across global trending indexes, peaking at #949. Below is the 30-day activity profile:

💡 Overview

RobloxShadeHost is an open-source project written in C++: Use ReShade with Roblox.

Engineered for speed, consistency, and developer ease, it solves common hurdles in dlss5, overlay, presets. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in C++ for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/OMouta/RobloxShadeHost.git
cd RobloxShadeHost

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

C++20 compliant compiler (GCC 11+, Clang 13+, MSVC)

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

RobloxShadeHost coordinates its core functionality through a modular C++ pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed RobloxShadeHost into C++ backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open MIT license.

🚀 Getting Started

1

Install RobloxShadeHost using your package manager: `git clone https://github.com/OMouta/RobloxShadeHost.git`

2

Initialize your project workspace or configuration file for RobloxShadeHost.

3

Import RobloxShadeHost into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `RobloxShadeHost --help` to verify successful setup.

👍 Strengths

Active community backing with 37 GitHub stars and verified adoption.
Permissive open-source distribution under the MIT license.
Built in C++ for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with C++ and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

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👥 Who Should Use This

Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

OMouta/RobloxShadeHost is currently ranked #7,537 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#7,515 gmarabout-zz/cascading.jruby Ruby ★ 45 Compare ↗
#7,515 johnynek/brunet C# ★ 45 Compare ↗
#7,515 001123/lab-ipxe-os TypeScript ★ 45 Compare ↗
#7,515 ueboxai/uebox TypeScript ★ 45 Compare ↗
#7,515 sbobyn/three-avbd TypeScript ★ 45 Compare ↗
#7,537 OMouta/RobloxShadeHost This Project C++ ★ 44
#7,537 mmower/simply_versioned Ruby ★ 44 Compare ↗
#7,537 GUI/after_commit Ruby ★ 44 Compare ↗
#7,537 lethain/lifeflow Python ★ 44 Compare ↗
#7,537 dvdplm/juggernaut-jquery JavaScript ★ 44 Compare ↗
#7,537 kaievns/frontcompiler Ruby ★ 44 Compare ↗

Frequently Asked Questions

What does RobloxShadeHost do? +

Use ReShade with Roblox.

What language is RobloxShadeHost written in? +

The primary language is C++. Topics include: dlss5, overlay, presets, reshade, roblox.

Is RobloxShadeHost actively maintained? +

Yes, the last recorded push was on Sep 25, 2026 with 9 open issues being tracked.

How many stars does RobloxShadeHost have? +

RobloxShadeHost has 44 stars and 11 forks on GitHub.

How does RobloxShadeHost rank among GitHub repositories? +

With 44 stars, OMouta/RobloxShadeHost is ranked #7,537 globally across all repositories tracked on GitHubRepo and #517 among C++ projects.

What license is RobloxShadeHost distributed under? +

The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.

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