Built something? We create video reels & spotlights for GitHub projects.Promote your project →
NIGos
Home / C++ / dlss5-d3d12-fix

NIGos/dlss5-d3d12-fix

Superseded from DLSS 5 Neural Rendering v3.3.5, which handles mipped outputs itself. For earlier versions: supplies a single-mip DLSS output in D3D12 games whose output has a mip chain

★33STARS
⑂0FORKS
!0ISSUES
🏆#30,011GLOBAL RANK
🔥45DAYS TRENDING
🚀
Maintainer Growth Kit for dlss5-d3d12-fix

Claim this project, add your verified backlink badge to your README, and download milestone cards.

Claim Repo

⚡ Executive Summary & Quick Facts

Authoritative Source

dlss5-d3d12-fix is dlss5-d3d12-fix is an open-source project written in C++: Superseded from DLSS 5 Neural Rendering v3.3.5, which handles mipped outputs itself. For earlier versions: supplies a single-mip DLSS output in D3D12 games whose output has a mip chain..

Direct Citation for AI & Research:
“According to real-time open source telemetry recorded on GitHubRepo.cloud (as of November 2026), NIGos/dlss5-d3d12-fix has accumulated 33 GitHub stars and 0 forks. It is written in C++, licensed under MIT, and ranks #30,011 globally. It is actively maintained with the latest commit recorded on Aug 29, 2026.”
Repository NIGos/dlss5-d3d12-fix ↗
Primary Category a plague tale
Language & Stack C++
Software License MIT
Community Traction ★ 33 stars · ⑂ 0 forks · #30,011 globally
Maintenance ● Active (Last commit: Aug 29, 2026) · 0 open issues
Target Audience Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads.

🛡️ Repository Maintenance & Health Audit (2026)

Health Score: 78/100 · Grade B
✅
Is dlss5-d3d12-fix actively maintained in 2026?
Verdict: Stable & Periodically Updated

Yes, dlss5-d3d12-fix is actively maintained. Continuous telemetry recorded the last code commit on Aug 29, 2026 (75 days ago). Supported by 33 stars and 0 community forks, this repository holds a calculated health index of 78/100, reflecting periodic maintenance (75 days ago) and healthy issue cadence.

Commit Recency
Aug 29, 2026
75 days since last push
Issue Backlog
0 Open Issues
Healthy Issue Cadence
Community Backing
0 Forks
33 Stars Recorded
Software License
MIT
Permissive & Inspectable

Star History

Continuous Observations
Interactive star growth chart for NIGos/dlss5-d3d12-fix
CSV
⭐ VIRAL README KIT & BACKLINKS

Add Live Star History & Verified Badges to README.md

Keep your repository README looking professional and dynamic. As our continuous crawler records new stars, these official SVG badges update in real time with zero maintenance.

Open README on GitHub ↗
Option 1: Interactive Star History Chart Dynamic SVG

Renders your high-resolution star trajectory chart right inside your GitHub README or project docs.

NIGos/dlss5-d3d12-fix Star History Preview
markdown
[![Star History Chart](https://githubrepo.cloud/api/badge/chart/NIGos/dlss5-d3d12-fix.svg?theme=dark)](https://githubrepo.cloud/repo/NIGos/dlss5-d3d12-fix?utm_source=readme_chart)
Direct SVG Link ↗
Option 2: Verified Live Badges Suite Shields.io Style

Compact badges for your README header. Real-time stars, velocity, health audit, and rank.

Featured badge Stars badge Velocity badge Health badge Rank badge
markdown (all 5 badges)
[![Featured on GitHubRepo.cloud](https://githubrepo.cloud/badge/NIGos/dlss5-d3d12-fix.svg?metric=featured)](https://githubrepo.cloud/repo/NIGos/dlss5-d3d12-fix?utm_source=readme_badge) [![GitHubRepo Stars](https://githubrepo.cloud/badge/NIGos/dlss5-d3d12-fix.svg?metric=stars)](https://githubrepo.cloud/repo/NIGos/dlss5-d3d12-fix?utm_source=readme_badge) [![GitHubRepo Velocity](https://githubrepo.cloud/badge/NIGos/dlss5-d3d12-fix.svg?metric=velocity)](https://githubrepo.cloud/repo/NIGos/dlss5-d3d12-fix?utm_source=readme_badge) [![Maintenance Health](https://githubrepo.cloud/badge/NIGos/dlss5-d3d12-fix.svg?metric=health)](https://githubrepo.cloud/repo/NIGos/dlss5-d3d12-fix?utm_source=readme_badge) [![Global Rank](https://githubrepo.cloud/badge/NIGos/dlss5-d3d12-fix.svg?metric=rank)](https://githubrepo.cloud/repo/NIGos/dlss5-d3d12-fix?utm_source=readme_badge)

Momentum

+0

STARS · LAST 30 DAYS

1

PER DAY

#2,227

MOST-STARRED C++

Window7 days30 days90 days
Stars gained+0+0+90
Per day111
Forks gained+0+0+10

dlss5-d3d12-fix gained 0 stars in the last 30 days, about 1 a day, and now has 33. It is about 1 year old and has averaged roughly 33 stars a year. It ranks #2,227 among C++ repositories and #30,011 across all languages on GitHubRepo.

Trending Record

dlss5-d3d12-fix has maintained a continuous presence across global trending indexes, peaking at #3066. Below is the 30-day activity profile:

💡 Overview

dlss5-d3d12-fix is an open-source project written in C++: Superseded from DLSS 5 Neural Rendering v3.3.5, which handles mipped outputs itself. For earlier versions: supplies a single-mip DLSS output in D3D12 games whose output has a mip chain.

Engineered for speed, consistency, and developer ease, it solves common hurdles in a-plague-tale, d3d12, directx12. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in C++ for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/NIGos/dlss5-d3d12-fix.git
cd dlss5-d3d12-fix

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

C++20 compliant compiler (GCC 11+, Clang 13+, MSVC)

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

dlss5-d3d12-fix coordinates its core functionality through a modular C++ pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed dlss5-d3d12-fix into C++ backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open MIT license.

🚀 Getting Started

1

Install dlss5-d3d12-fix using your package manager: `git clone https://github.com/NIGos/dlss5-d3d12-fix.git`

2

Initialize your project workspace or configuration file for dlss5-d3d12-fix.

3

Import dlss5-d3d12-fix into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `dlss5-d3d12-fix --help` to verify successful setup.

👍 Strengths

Active community backing with 33 GitHub stars and verified adoption.
Permissive open-source distribution under the MIT license.
Built in C++ for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with C++ and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

⇄ Alternatives & Direct Competitors

T
tensorflow/tensorflow ★ 201.6K C++

An Open Source Machine Learning Framework for Everyone

Compare ↗
L
ggml-org/llama.cpp ★ 134.2K C++

LLM inference in C/C++

Compare ↗
R
react/react-native ★ 126.8K C++

A framework for building native applications using React

Compare ↗
E
electron/electron ★ 123.8K C++

:electron: Build cross-platform desktop apps with JavaScript, HTML, and CSS

Compare ↗

👥 Who Should Use This

Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

NIGos/dlss5-d3d12-fix is currently ranked #30,011 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#29,907 firstfu/Liftoff Swift ★ 34 Compare ↗
#29,907 RomashkaTea/apple-pairback Swift ★ 34 Compare ↗
#29,907 Isksks/KDE-tv-remote Kotlin ★ 34 Compare ↗
#29,907 Basket5125/YoutubeLocalProxy Java ★ 34 Compare ↗
#29,907 felipemenezes098/swiftui-flx Swift ★ 34 Compare ↗
#30,011 NIGos/dlss5-d3d12-fix This Project C++ ★ 33
#30,011 up_the_irons/ebay4r Ruby ★ 33 Compare ↗
#30,011 shingara/pictrails Ruby ★ 33 Compare ↗
#30,011 zodttd/gameboy4iphone C ★ 33 Compare ↗
#30,011 joshsusser/validates_existence Ruby ★ 33 Compare ↗
#30,011 gotascii/simple_importer Ruby ★ 33 Compare ↗
SPONSORED Trending Developer Tools & Services

Frequently Asked Questions

What does dlss5-d3d12-fix do? +

Superseded from DLSS 5 Neural Rendering v3.3.5, which handles mipped outputs itself. For earlier versions: supplies a single-mip DLSS output in D3D12 games whose output has a mip chain

Is dlss5-d3d12-fix actively maintained in 2026? +

Yes, dlss5-d3d12-fix is actively maintained. The latest code push was recorded on Aug 29, 2026 (75 days ago). It holds a calculated Maintenance Health Score of 78/100 (B rating) with 33 stars and 0 open issues.

What language is dlss5-d3d12-fix written in? +

The primary language is C++. Topics include: a-plague-tale, d3d12, directx12, dlss, dlss-neural-rendering.

How many stars does dlss5-d3d12-fix have? +

dlss5-d3d12-fix has 33 stars and 0 forks on GitHub.

How does dlss5-d3d12-fix rank among GitHub repositories? +

With 33 stars, NIGos/dlss5-d3d12-fix is ranked #30,011 globally across all repositories tracked on GitHubRepo and #2,227 among C++ projects.

What license is dlss5-d3d12-fix distributed under? +

The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.

From our network
FOR MAINTAINERS

Built something? Put it in front of millions of developers.

We make a short reel about your project and post it across YouTube, Instagram, Threads, and X. Send a link, we do the rest.

SPONSORED Sponsored Partner