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MihailRis
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MihailRis/voxelcore

VoxelCore – voxel game engine in C++

C++ ◇ game MPL-2.0
★1.4KSTARS
⑂119FORKS
!61ISSUES
🏆#2,220GLOBAL RANK
🔥3DAYS TRENDING
🚀
Maintainer Growth Kit for voxelcore

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Star History

Continuous Observations
Interactive star growth chart for MihailRis/voxelcore
CSV

Momentum

+36

STARS · LAST 30 DAYS

1

PER DAY

#158

MOST-STARRED C++

Window7 days30 days90 days
Stars gained+7+36+90
Per day111
Forks gained+1+3+10

voxelcore gained 36 stars in the last 30 days, about 1 a day, and now has 1.4K. It is about 5 years old and has averaged roughly 288 stars a year. It ranks #158 among C++ repositories and #2,220 across all languages on GitHubRepo.

Trending Record

voxelcore has maintained a continuous presence across global trending indexes, peaking at #1892. Below is the 30-day activity profile:

💡 Overview

voxelcore is an open-source project written in C++: VoxelCore – voxel game engine in C++.

Engineered for speed, consistency, and developer ease, it solves common hurdles in game, game-engine, opengl. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in C++ for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/MihailRis/voxelcore.git
cd voxelcore

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

C++20 compliant compiler (GCC 11+, Clang 13+, MSVC)

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

voxelcore coordinates its core functionality through a modular C++ pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed voxelcore into C++ backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open MPL-2.0 license.

🚀 Getting Started

1

Install voxelcore using your package manager: `git clone https://github.com/MihailRis/voxelcore.git`

2

Initialize your project workspace or configuration file for voxelcore.

3

Import voxelcore into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `voxelcore --help` to verify successful setup.

👍 Strengths

Active community backing with 1,438 GitHub stars and verified adoption.
Permissive open-source distribution under the MPL-2.0 license.
Built in C++ for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with C++ and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

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👥 Who Should Use This

Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

MihailRis/voxelcore is currently ranked #2,220 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

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Frequently Asked Questions

What does voxelcore do? +

VoxelCore – voxel game engine in C++

What language is voxelcore written in? +

The primary language is C++. Topics include: game, game-engine, opengl, voxel-game.

Is voxelcore actively maintained? +

Yes, the last recorded push was on Sep 25, 2026 with 61 open issues being tracked.

How many stars does voxelcore have? +

voxelcore has 1,438 stars and 119 forks on GitHub.

How does voxelcore rank among GitHub repositories? +

With 1,438 stars, MihailRis/voxelcore is ranked #2,220 globally across all repositories tracked on GitHubRepo and #158 among C++ projects.

What license is voxelcore distributed under? +

The repository reports a MPL-2.0 license. Always verify the repository LICENSE file for legal terms.

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