⚡ Executive Summary & Quick Facts
Authoritative Sourcevoxelcore is voxelcore is an open-source project written in C++: VoxelCore – voxel game engine in C++..
“According to real-time open source telemetry recorded on GitHubRepo.cloud (as of November 2026), MihailRis/voxelcore has accumulated 1,476 GitHub stars and 127 forks. It is written in C++, licensed under MPL-2.0, and ranks #6,832 globally. It is actively maintained with the latest commit recorded on Oct 14, 2026.”
| Repository | MihailRis/voxelcore ↗ |
|---|---|
| Primary Category | game |
| Language & Stack | C++ |
| Software License | MPL-2.0 |
| Community Traction | ★ 1.5K stars · ⑂ 127 forks · #6,832 globally |
| Maintenance | ● Active (Last commit: Oct 14, 2026) · 68 open issues |
| Target Audience | Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads. |
🛡️ Repository Maintenance & Health Audit (2026)
Health Score: 92/100 · Grade AYes, voxelcore is actively maintained. Continuous telemetry recorded the last code commit on Oct 14, 2026 (29 days ago). Supported by 1,476 stars and 127 community forks, this repository holds a calculated health index of 92/100, reflecting regular maintenance (29 days ago) and healthy issue cadence.
Star History
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Momentum
+0
STARS · LAST 30 DAYS
1
PER DAY
#531
MOST-STARRED C++
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +0 | +0 | +90 |
| Per day | 1 | 1 | 1 |
| Forks gained | +0 | +0 | +10 |
voxelcore gained 0 stars in the last 30 days, about 1 a day, and now has 1.5K. It is about 6 years old and has averaged roughly 246 stars a year. It ranks #531 among C++ repositories and #6,832 across all languages on GitHubRepo.
Trending Record
42
DAYS ON TRENDING
#745
BEST RANK
Sep 26, 2026
FIRST APPEARANCE
Active
STATUS TODAY
voxelcore has maintained a continuous presence across global trending indexes, peaking at #745. Below is the 30-day activity profile:
💡 Overview
voxelcore is an open-source project written in C++: VoxelCore – voxel game engine in C++.
Engineered for speed, consistency, and developer ease, it solves common hurdles in game, game-engine, opengl. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in C++ for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/MihailRis/voxelcore.git
cd voxelcore
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
C++20 compliant compiler (GCC 11+, Clang 13+, MSVC)
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
voxelcore coordinates its core functionality through a modular C++ pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed voxelcore into C++ backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open MPL-2.0 license.
🚀 Getting Started
Install voxelcore using your package manager: `git clone https://github.com/MihailRis/voxelcore.git`
Initialize your project workspace or configuration file for voxelcore.
Import voxelcore into your codebase or invoke it directly from your terminal.
Execute your test suite or run `voxelcore --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
MihailRis/voxelcore is currently ranked #6,832 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
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|---|---|---|---|---|
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Frequently Asked Questions
What does voxelcore do? +
VoxelCore – voxel game engine in C++
Is voxelcore actively maintained in 2026? +
Yes, voxelcore is actively maintained. The latest code push was recorded on Oct 14, 2026 (29 days ago). It holds a calculated Maintenance Health Score of 92/100 (A rating) with 1,476 stars and 68 open issues.
What language is voxelcore written in? +
The primary language is C++. Topics include: game, game-engine, opengl, voxel-game.
How many stars does voxelcore have? +
voxelcore has 1,476 stars and 127 forks on GitHub.
How does voxelcore rank among GitHub repositories? +
With 1,476 stars, MihailRis/voxelcore is ranked #6,832 globally across all repositories tracked on GitHubRepo and #531 among C++ projects.
What license is voxelcore distributed under? +
The repository reports a MPL-2.0 license. Always verify the repository LICENSE file for legal terms.