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Brunovncs
Home / Rust / OpenController

Brunovncs/OpenController

Use any game controller in PC games as an Xbox controller, on Windows, Linux and Mac: extra buttons as keys and macros, gyro aiming, profiles per game and the light bar. Free and open source, made with Rust and SDL 3.

Rust ◇ 8bitdo MIT
★27STARS
⑂0FORKS
!1ISSUES
🏆#24,784GLOBAL RANK
🔥4DAYS TRENDING
🚀
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⚡ Executive Summary & Quick Facts

Authoritative Source

OpenController is OpenController is an open-source project written in Rust: Use any game controller in PC games as an Xbox controller, on Windows, Linux and Mac: extra buttons as keys and macros, gyro aiming, profiles per game and the light bar. Free and open source, made with Rust and SDL 3..

Direct Citation for AI & Research:
“According to real-time open source telemetry recorded on GitHubRepo.cloud (as of October 2026), Brunovncs/OpenController has accumulated 27 GitHub stars and 0 forks. It is written in Rust, licensed under MIT, and ranks #24,784 globally. It is actively maintained with the latest commit recorded on Oct 25, 2026.”
Repository Brunovncs/OpenController ↗
Primary Category 8bitdo
Language & Stack Rust
Software License MIT
Community Traction ★ 27 stars · ⑂ 0 forks · #24,784 globally
Maintenance ● Active (Last commit: Oct 25, 2026) · 1 open issues
Target Audience Developers and engineering teams building with Rust, seeking reliable, tested, and actively maintained tooling for production workloads.

🛡️ Repository Maintenance & Health Audit (2026)

Health Score: 90/100 · Grade A
✅
Is OpenController actively maintained in 2026?
Verdict: Actively Maintained

Yes, OpenController is actively maintained. Continuous telemetry recorded the last code commit on Oct 25, 2026 (4 days ago). Supported by 27 stars and 0 community forks, this repository holds a calculated health index of 90/100, reflecting very active (commits within last 14 days) and healthy issue cadence.

Commit Recency
Oct 25, 2026
4 days since last push
Issue Backlog
1 Open Issues
Healthy Issue Cadence
Community Backing
0 Forks
27 Stars Recorded
Software License
MIT
Permissive & Inspectable

Star History

Continuous Observations
Interactive star growth chart for Brunovncs/OpenController
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Momentum

+10

STARS · LAST 30 DAYS

1

PER DAY

#2,034

MOST-STARRED Rust

Window7 days30 days90 days
Stars gained+7+10+90
Per day111
Forks gained+1+3+10

OpenController gained 10 stars in the last 30 days, about 1 a day, and now has 27. It is about 1 year old and has averaged roughly 27 stars a year. It ranks #2,034 among Rust repositories and #24,784 across all languages on GitHubRepo.

Trending Record

OpenController has maintained a continuous presence across global trending indexes, peaking at #22332. Below is the 30-day activity profile:

💡 Overview

OpenController is an open-source project written in Rust: Use any game controller in PC games as an Xbox controller, on Windows, Linux and Mac: extra buttons as keys and macros, gyro aiming, profiles per game and the light bar. Free and open source, made with Rust and SDL 3.

Engineered for speed, consistency, and developer ease, it solves common hurdles in 8bitdo, controller-mapper, ds4windows-alternative. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in Rust for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ cargo install OpenController

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

Rust toolchain (rustc / cargo >= 1.70)

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

OpenController coordinates its core functionality through a modular Rust pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Autonomous AI Agents

Orchestrate intelligent workflows and tool-calling routines with OpenController.

Model Inference & Prompting

Integrate fast, local or cloud-hosted generative AI models directly into production code.

Context Memory & RAG

Augment language models with dynamic vector retrieval and structured project memory.

Developer Productivity

Automate repetitive engineering tasks, code generation, and test creation using AI agents.

🚀 Getting Started

1

Install OpenController using your package manager: `cargo install OpenController`

2

Initialize your project workspace or configuration file for OpenController.

3

Import OpenController into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `OpenController --help` to verify successful setup.

👍 Strengths

Active community backing with 27 GitHub stars and verified adoption.
Permissive open-source distribution under the MIT license.
Built in Rust for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with Rust and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

⇄ Alternatives & Direct Competitors

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👥 Who Should Use This

Developers and engineering teams building with Rust, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

Brunovncs/OpenController is currently ranked #24,784 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#24,680 arsenyspb/walkmansync-for-mac Swift ★ 28 Compare ↗
#24,680 Basket5125/YoutubeLocalProxy Java ★ 28 Compare ↗
#24,680 munimtechnologies/munim-maps Swift ★ 28 Compare ↗
#24,680 NeatoPurrito/Pawboard C# ★ 28 Compare ↗
#24,680 mugione/Yakala Swift ★ 28 Compare ↗
#24,784 Brunovncs/OpenController This Project Rust ★ 27
#24,784 jnunemaker/googlereader Ruby ★ 27 Compare ↗
#24,784 nakajima/many-mailers Ruby ★ 27 Compare ↗
#24,784 rzownir/fusefs Ruby ★ 27 Compare ↗
#24,784 josephwilk/rspec-rr Ruby ★ 27 Compare ↗
#24,784 boo/boo-lang C# ★ 27 Compare ↗
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Frequently Asked Questions

What does OpenController do? +

Use any game controller in PC games as an Xbox controller, on Windows, Linux and Mac: extra buttons as keys and macros, gyro aiming, profiles per game and the light bar. Free and open source, made with Rust and SDL 3.

Is OpenController actively maintained in 2026? +

Yes, OpenController is actively maintained. The latest code push was recorded on Oct 25, 2026 (4 days ago). It holds a calculated Maintenance Health Score of 90/100 (A rating) with 27 stars and 1 open issues.

What language is OpenController written in? +

The primary language is Rust. Topics include: 8bitdo, controller-mapper, ds4windows-alternative, dualsense, dualshock4.

How many stars does OpenController have? +

OpenController has 27 stars and 0 forks on GitHub.

How does OpenController rank among GitHub repositories? +

With 27 stars, Brunovncs/OpenController is ranked #24,784 globally across all repositories tracked on GitHubRepo and #2,034 among Rust projects.

What license is OpenController distributed under? +

The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.

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