Built something? We create video reels & spotlights for GitHub projects.Promote your project →
Home / Developers / duhone
Developer Profile

duhone

Discovered public repositories for duhone in the GitHub catalog.

↗

duhone/BladeofBetrayal2

Uncompleted sequel to Blade of Betrayal. Based on a new character steph. Had a new item system, and a split top/bottom character sprite that could run and gun.

↗

duhone/SyntaxEngine

A new engine I was working on 2008-2009. Hasn't been touched in years. XML based asset pipeline. Heavily based on DX9 FX files.

↗

duhone/EteriumRift

Oculus Rift driver for XNA game Eterium that I worked on. Written in c++. Split into a pure native component and a c++ CLI wrapper. Has dependency on Oculus Rift SDK

↗

duhone/EteriumInput

Joystick driver for XNA game Eterium that I worked on. Written in c++. Split into a pure native component and a c++ CLI wrapper.

↗

duhone/supertraders5000

Old uncomplete game from around 2000. Written with help of 2 others. Random mess, code just thrown in. Doesn't compile. Just for reference.

↗

duhone/math

(deprecated) math library, and basic types used by my other libraries in the past, no longer used, I use glm these days

↗

duhone/core

core libraries. used by some of my other repos

↗

duhone/BattleShip

Battle Ship clone. Od game I wrote in my high school days. 16 bit made for dos code, so dosbox is required. 640x350 16 color EGA graphics.

FOR MAINTAINERS

Built something? Put it in front of millions of developers.

We make a short reel about your project and post it across YouTube, Instagram, Threads, and X. Send a link, we do the rest.