Steelbadger/Object-Component-Framework
An experiment in a data-oriented Object-Component system for managing entities in a graphical engine
Discovered public repositories for Steelbadger in the GitHub catalog.
An experiment in a data-oriented Object-Component system for managing entities in a graphical engine
Working repo for 3rd Year DirectX Programming module coursework.
An OpenGL program using threading and SIMD to generate infinite terrain.
A project with a collection of generalised classes that may be of use for future projects
My PS2 semester 2 coursework using RayCasting
My PS2 Nine Man's Morris Game
Simple OpenGL framework with camera, input, singleton and window wizard.
My Pathfinding Coursework
Graphics Programming Coursework
Public repository.
Public repository.
Public repository.
Public repository.