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Germanunkol

Discovered public repositories for Germanunkol in the GitHub catalog.

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Germanunkol/OgreOculusSample

A (small) sample of how to render to the Oculus Rift in OGRE 3D. This does not use the direct mode, instead, the rift must be set to extended mode.

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Germanunkol/Glitter

Fragment Shader Library in OpenGL/GLSL. Specific to Löve2D, but can easily be adopted to other frameworks.

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Germanunkol/PunchUI

A simple User Interface library for the Löve2D engine. No mouse - just keyboard controlled.

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