PlayStation 4 emulator for Windows, Linux, macOS and FreeBSD written in C++
Cpp23 GitHub Repositories (2026) · Open Source Tools
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A customisable music player
A systematic modern C++ tutorial covering C++11-C++23, STL, concurrency, performance optimization, software engineering, embedded systems, networking, GUI, and real-world project practices.
Modern MVVM framework on the C++23 baseline — cross-platform, layered, coroutine-first. Reactive DAG (Property/Computed/Effect), Task<T>, and pluggable adapters (Continuo-powered HTTP).
An open ecosystem for music production.
A modern, mostly zero-allocation C++23 library for working with low-level Windows within user-space. Iteration over loaded modules via PEB, EAT iteration, lazy imports, syscalls, and more.
A focused launcher for your desktop - native, fast, extensible
The Domain-Correct Quantities and Units Library for C++ — full quantity kind safety, ISO 80000 compliant, C++29 standardization candidate.
Converts decrypted PS5 game dumps into native Windows executables via binary relinking, replacement system libraries, and Vulkan. No CPU emulation.
A modern C++ module-first build tool — written in pure C++23 modules, fully self-hosted
C++23 client for Kalshi's Predictions API. Created from Kalshi's OpenAPI and AsyncAPI specs, it covers every REST operation and WebSocket channel. The WebSocket client reconnects and resubscribes. Optional transports add retries and rate limiting.
C++23 client for NOAA Storm Prediction Center convective and fire-weather outlooks, mesoscale discussions, watches, and storm reports.
CNA is a cross-platform multi-language XNA 4.0 API ecosystem powered by a high-performance C++ core, featuring 10 renders and 10,000+ pixel-perfect integration tests
Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.
C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-2003)