A high-throughput and memory-efficient inference and serving engine for LLMs
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Lightweight Armoury Crate alternative for Asus laptops with nearly the same functionality. Works with ROG Zephyrus, Flow, TUF, Strix, Scar, ProArt, Vivobook, Zenbook, Expertbook, ROG Ally, and more.
Kill shader compilation stutter before you play. Compiles your games' shaders into the GPU driver's cache ahead of time. Windows, NVIDIA and AMD.
LMCache: Supercharge Your LLM with the Fastest KV Cache Layer
OptiScaler bridges upscaling/frame gen across GPUs. Supports DLSS2+/XeSS/FSR2+ inputs, replaces native upscalers, enables FSR-FG/XeFG on non-FG titles. Supports Nukem mod for DLSSG-to-FSR3 FG.
ncnn implementation of Qwen-Image-2.1, with text-to-image, image editing, multi-reference image input and transparent RGBA output
Kyojin: the Yamz inference engine for AMD Strix Halo (ROCm, gfx1151), built on ExLlamaV3. Runs 300B-class MoE models on one 128 GB mini PC.
The open-source AI engine for AMD Strix Halo. Text, embeddings, speech, image and video models in one binary, with OpenAI-compatible APIs, caching for coding agents and model extensions. Linux and Windows.
ODS V3 Pre-Release: Public testing and refinement ahead of the official V3 launch. Turn your PC, Mac, or Linux box into a private AI server.
Lemonade helps users discover and run local AI apps by serving optimized LLMs right from their own GPUs and NPUs. Join our discord: https://discord.gg/5xXzkMu8Zk
A bundler for javascript and friends. Packs many modules into a few bundled assets. Code Splitting allows for loading parts of the application on demand. Through "loaders", modules can be CommonJs, AMD, ES6 modules, CSS, Images, JSON, Coffeescript, LESS, ... and your custom stuff.
High-performance multi-platform compiler for physics simulation
Gets JavaScript
AMD's graph optimization engine.
High-performance lightweight proxy and load balancer for LLM infrastructure. Intelligent routing, automatic failover and unified model discovery across local and remote inference backends.
A unified orchestration layer for heterogeneous AI compute. It standardizes how to manage compute and run training and inference on GPU clouds, Kubernetes, VMs, or bare-metal clusters.
Kindi 0.4: local LLM inference on low-cost NVIDIA GPUs, Radeon 780M and CPUs. Bonsai 2B-27B, AH-Nanbeige4.3-33B and experimental Nemotron, with an OpenAI-compatible server.
LLM inference engine written from scratch in HIP for AMD Strix Halo (gfx1151) and Qwen3.8-Flash-Next - ~50 tokens/s out to 492k context
Model Dispatch and Memory Allocator: an LLM inference engine for the hardware you own. Custom CPU, ROCm, Vulkan, CUDA, Metal and Level Zero kernels, exact memory admission, mTLS gRPC and private federation.