zmukwa/DashDoc
Dash integration for Sublime Text
Ryan McGeary's configuration shiznit that makes him productive
This repository is cataloged as part of our automated global GitHub synchronization. Full telemetry, velocity snapshots, and code summaries are scheduled for continuous enrichment.
Dash integration for Sublime Text
[HEADER-ONLY] C++14 AABB simple collision detection/response framework for games. Depends on SSVStart, SFML2.0. It has nice performance. Features interchangeable spatial partitioning and resolution systems, a way to prevent the "crack problem", easy to use C++11 lambda callbacks for collision events. It's not perfect, but it should work very well for any simple 2D game.
A lesson in how to set up OpenGL on OS X
Making the world safe for objects